Exemplo n.º 1
0
 /// <summary>
 /// On enable we start listening for events
 /// </summary>
 protected virtual void OnEnable()
 {
     MMSfxEvent.Register(OnMMSfxEvent);
     this.MMEventStartListening <TopDownEngineEvent>();
     this.MMEventStartListening <MMGameEvent>();
     LoadSoundSettings();
     _loopingSounds = new List <AudioSource>();
 }
        /// <summary>
        /// On enable we start listening for events
        /// </summary>
        protected virtual void OnEnable()
        {
            MMSfxEvent.Register(OnMMSfxEvent);
            this.MMEventStartListening <MMGameEvent>();
            this.MMEventStartListening <CorgiEngineEvent>();
            LoadSoundSettings();
            _loopingSounds = new List <AudioSource> ();

            SceneManager.sceneLoaded += OnSceneLoaded;
        }