private void Start() { layeredMusic = new TH_Audio.MIDISound("Assets\\MIDI\\LayeredBGM.mid"); layeredMusic.Play(true); for (MIDISfx i = 0; i < MIDISfx.COUNT; i++) { soundLibrary[i] = new TH_Audio.MIDISound("Assets\\MIDI\\SFX\\" + i.ToString() + ".mid"); } TH_Audio.SetChannelVolume(0, 0); TH_Audio.SetChannelVolume(1, 0); TH_Audio.SetChannelVolume(2, 0); TH_Audio.SetChannelVolume(3, 0); TH_Audio.SetChannelVolume(9, 0); TH_Audio.SetMasterVolume(1); }
public void PlayMIDISfx(MIDISfx effect) { soundLibrary[effect].Play(); }