/// <summary> /// CreateMemory creates the memory collection type based on the MEMTYPE parameter. /// </summary> /// <param name="type">Specifies the memory collection type to create.</param> /// <param name="nMax">Specifies the maximum count for the memory collection.</param> /// <param name="fAlpha">Specifies the alpha value used with prioritized memory collections.</param> /// <param name="strFile">Specifies the input/output file used with save and load memory collections.</param> /// <returns>The IMemoryCollection interface implemented by the memory collection created is returned.</returns> public static IMemoryCollection CreateMemory(MEMTYPE type, int nMax, float fAlpha = 0, string strFile = null) { switch (type) { case MEMTYPE.LOADING: if (string.IsNullOrEmpty(strFile)) { throw new Exception("You must specify a file."); } return(new FileMemoryCollection(nMax, true, false, strFile)); case MEMTYPE.SAVING: if (string.IsNullOrEmpty(strFile)) { throw new Exception("You must specify a file."); } return(new FileMemoryCollection(nMax, false, true, strFile)); case MEMTYPE.PRIORITY: return(new PrioritizedMemoryCollection(nMax, fAlpha)); default: return(new RandomMemoryCollection(nMax)); } }
public static bool sqlite3MemdebugNoType <T>(T X, MEMTYPE Y) { return(true); }
//public static void sqlite3MemdebugSetType<T>(T X, MEMTYPE Y); //public static bool sqlite3MemdebugHasType<T>(T X, MEMTYPE Y); //public static bool sqlite3MemdebugNoType<T>(T X, MEMTYPE Y); #else public static void sqlite3MemdebugSetType <T>(T X, MEMTYPE Y) { }