public void UpdateSkinnedMeshApproximateBoundsFromBounds() { if (_ValidateForUpdateSkinnedMeshBounds()) { meshCombiner.UpdateSkinnedMeshApproximateBoundsFromBounds(); } }
public void UpdateSkinnedMeshApproximateBoundsFromBounds() { if (_ValidateForUpdateSkinnedMeshBounds()) { meshCombiner.UpdateSkinnedMeshApproximateBoundsFromBounds(); } }