void Start() { lua = new LuaState(); lua.Start(); //添加搜索路径 string fullPath = Application.dataPath + "/Example/HotReload/Lua"; lua.AddSearchPath(fullPath); lua.Require("GameMain"); // lua.DoString("GameMain.start()"); //创建lua 文件监听器 LuaFileWatcher.CreateLuaFileWatcher(lua, fullPath); }
private void Start() { XLuaManager.Instance.Startup(); XLuaManager.Instance.StartGame(); LuaFileWatcher.CreateLuaFileWatcher(XLuaManager.Instance.luaEnv); }
private void Start() { LuaManager.Instance.Startup(); LuaManager.Instance.StartGame(); LuaFileWatcher.CreateLuaFileWatcher(LuaManager.Instance.LuaState); }