Exemplo n.º 1
0
    public void Awake()
    {
        instance = this;
        gameObject.AddComponent <UIManager>();
        gameObject.AddComponent <AssetManager>();
        gameObject.AddComponent <ILoaderManager>();
        gameObject.AddComponent <NetManager>();
        gameObject.AddComponent <LuaEventProcess>();
        LuaAndCMsgCenter luaAndCMsgCenter = gameObject.AddComponent <LuaAndCMsgCenter>();

        LuaEventProcess.Instance.SettingChild(luaAndCMsgCenter);
    }
Exemplo n.º 2
0
 static int set_instance(IntPtr L)
 {
     try
     {
         LuaAndCMsgCenter arg0 = (LuaAndCMsgCenter)ToLua.CheckUnityObject(L, 2, typeof(LuaAndCMsgCenter));
         LuaAndCMsgCenter.instance = arg0;
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 3
0
 static int SettingLuaCallBack(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaAndCMsgCenter obj  = (LuaAndCMsgCenter)ToLua.CheckObject(L, 1, typeof(LuaAndCMsgCenter));
         LuaFunction      arg0 = ToLua.CheckLuaFunction(L, 2);
         obj.SettingLuaCallBack(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 4
0
 static int ProcessEvent(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaAndCMsgCenter      obj  = (LuaAndCMsgCenter)ToLua.CheckObject(L, 1, typeof(LuaAndCMsgCenter));
         U3DEventFrame.MsgBase arg0 = (U3DEventFrame.MsgBase)ToLua.CheckObject(L, 2, typeof(U3DEventFrame.MsgBase));
         obj.ProcessEvent(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 5
0
 static int ProcessEvent(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaAndCMsgCenter obj  = (LuaAndCMsgCenter)ToLua.CheckObject <LuaAndCMsgCenter>(L, 1);
         MsgBase          arg0 = (MsgBase)ToLua.CheckObject <MsgBase>(L, 2);
         obj.ProcessEvent(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 6
0
    static int get_Instance(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaAndCMsgCenter obj = (LuaAndCMsgCenter)o;
            LuaAndCMsgCenter ret = obj.Instance;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Instance on a nil value"));
        }
    }
Exemplo n.º 7
0
 void Awake()
 {
     instance = this;
 }
Exemplo n.º 8
0
 private void Awake()
 {
     instance = this;
 }
Exemplo n.º 9
0
    void Awake()
    {
        instance = this;

        LuaEventProcess.instance.SettingChild(this);
    }
Exemplo n.º 10
0
    void Start()
    {
        LuaAndCMsgCenter landcCenter = gameObject.AddComponent <LuaAndCMsgCenter>();

        LuaEventProcess.Instance.setMonoChild(landcCenter);
    }