Exemplo n.º 1
0
        public override void LoadOff(HonorBoundLogic logic)
        {
            var lifConfig  = ModContent.GetInstance <LosingIsFunConfig>();
            var lifDefault = new LosingIsFunConfig();

            lifConfig.EvacWarpChargeDurationFrames = -1;
            lifConfig.SorenessDurationSeconds      = lifDefault.SorenessDurationSeconds;
        }
Exemplo n.º 2
0
        public override void LoadOff(HonorBoundLogic logic)
        {
            var lifConfig  = ModContent.GetInstance <LosingIsFunConfig>();
            var lifDefault = new LosingIsFunConfig();

            lifConfig.MinimumRatioTownNPCSolidBlocks = 0;
            lifConfig.MinimumTownNpcTileSpacing      = 0;
        }
Exemplo n.º 3
0
        public HonorableHonorificEntry()
        {
            var lifConfig  = ModContent.GetInstance <LosingIsFunConfig>();
            var lifDefault = new LosingIsFunConfig();
            int evacTime   = lifDefault.EvacWarpChargeDurationFrames;

            this.Name         = "Honorable";
            this.Descriptions = new string[] {
                "Recall/mirror warp requires " + (evacTime / 60) + "s warmup delay.",
                "Nurse heals add a stacking debuff."
            };
        }