Exemplo n.º 1
0
    //    public Camera ngui_camera = null;
    // Use this for initialization
    void Start()
    {
        agent = GetComponent<NavMeshAgent>();
        agent.updateRotation = false;

        animator = GetComponent<Animator>();

        using(locomotion = new Locomotion(animator)){locomotion.Dispose();}

        particleClone = null;

        NGUILayerMask = LayerMask.NameToLayer("Default");

        //		print("NGUI layerDepth :  " + NGUILayerMask);
    }