public void DoWithLockBy(string key, Action actionWithLock)
    {
        var lockObject = new LockAndRefCounter();

        var keyLock = locksDictionary.GetOrAdd(key, lockObject);

        lock (keyLock)
        {
            keyLock.refCount++;
            actionWithLock();

            keyLock.refCount--;
            if (keyLock.refCount <= 0)
            {
                LockAndRefCounter removed;
                locksDictionary.TryRemove(key, out removed);
            }
        }
    }
    public void DoWithLockBy(string key, Action actionWithLock)
    {
        var lockObject = new LockAndRefCounter();

        var keyLock = locksDictionary.GetOrAdd(key, lockObject);

        Interlocked.Increment(ref keyLock.refCount);

        lock (keyLock)
        {
            actionWithLock();

            Interlocked.Decrement(ref keyLock.refCount);
            if (Interlocked.Read(ref keyLock.refCount) <= 0)
            {
                LockAndRefCounter removed;
                locksDictionary.TryRemove(key, out removed);
            }
        }
    }