Exemplo n.º 1
0
            private static void OnPreEditorChange()
            {
                MakeSureStringsAreLoaded();

                if (_undoObject == null)
                {
                    _undoObject             = (LocalisationUndoState)ScriptableObject.CreateInstance(typeof(LocalisationUndoState));
                    _undoObject.name        = "LocalisationUndoState";
                    Undo.undoRedoPerformed += UndoRedoCallback;
                }
                _undoObject._serialisedLocalisationMaps = Serializer.ToString(_localisationMaps);
            }
Exemplo n.º 2
0
            public static void UpdateString(string key, SystemLanguage language, string text)
            {
                if (_localisationMap == null)
                {
                    LoadStrings();
                }

                if (_undoObject == null)
                {
                    _undoObject             = (LocalisationUndoState)ScriptableObject.CreateInstance(typeof(LocalisationUndoState));
                    _undoObject.name        = "LocalisationUndoState";
                    Undo.undoRedoPerformed += UndoRedoCallback;
                }
                _undoObject._serialisedLocalisationMap = Serializer.ToString(_localisationMap);

                _localisationMap.UpdateString(key, language, text);
                _dirty = true;

                RefreshEditorKeys();

                Undo.RegisterCompleteObjectUndo(_undoObject, "Localisation strings changed");
                _undoObject._serialisedLocalisationMap = Serializer.ToString(_localisationMap);
            }