Exemplo n.º 1
0
        void OnProgressEvent(LoadingEventArg arg)
        {
            var m        = 1024 * 1024;
            var loaded_s = string.Format("{0:.00}", arg.current / m);
            var loaded_t = string.Format("{0:.00}", arg.total / m);
            var kbs      = string.Format("{0:.00} kb/s", BackGroundDownload.BytesReceivedPerSecond / 1024);
            var str      = Localization.GetFormat("main_downloading_tips", loaded_s, loaded_t, kbs);

            SetSliderProgress(str, 4, arg.current / arg.total);
        }
Exemplo n.º 2
0
 void Awake()
 {
     DontDestroyOnLoad(this.gameObject);
     loadingEvent = new LoadingEventArg();
     CreateFreeLoader();
 }
Exemplo n.º 3
0
 void L_onProgress(CResLoader loader, LoadingEventArg arg)
 {
     if (onProgressFn != null)
         onProgressFn.call(loader, arg);
 }