//Check Game type and Setup mode public void Start() { SetupPlayer(); if (gameType == GameType.timer) { SetupTimerMode(); } else if (gameType == GameType.vs) { SetupVsMode(); } else if (gameType == GameType.Items) { SetupItemMode(); } exit = GetComponent <LoadSceneButton>(); }
private void Awake() { _lsb = GetComponent <LoadSceneButton>(); }