Exemplo n.º 1
0
 void Start()
 {
     transport = NetworkManager.singleton.gameObject.GetComponent <LiteNetLib4MirrorTransport>();
     if (PlayerPrefs.HasKey(chunkID.ToString() + "level"))
     {
         transform.GetChild(0).GetComponent <TMPro.TextMeshProUGUI>().text = "Grade: " + grades[Mathf.Clamp((int)(PlayerPrefs.GetFloat(chunkID.ToString() + "level") / 10) - 1, 0, 10)];
     }
     else
     {
         transform.GetChild(0).GetComponent <TMPro.TextMeshProUGUI>().text = "Uncompleted";
         if (!PlayerPrefs.HasKey((chunkID - 1).ToString() + "level") && chunkID != 0)
         {
             GetComponent <Button>().interactable = false;
         }
     }
 }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     transport = NetworkManager.singleton.gameObject.GetComponent <LiteNetLib4MirrorTransport>();
 }