private void Start() { Message = Framework.env1.modules.CreateModule <MessageModule>(); Listenner listenner = new Listenner(); Debug.Log(Framework.Version); Debug.Log(Message.Publish <Pub>(100, null)); }
private void Start() { Message = MessageModule.CreatInstance <MessageModule>("", ""); Listenner listenner = new Listenner(); Debug.Log(Framework.Version); Debug.Log(Message.Publish <Pub>(100, null)); }
protected override void Start() { Listenner listenner = new Listenner(); Log.L("不要太频繁按键,因为 1秒 检测一次按键"); Framework.GetEnv(EnvironmentType.Ev0).modules.Message.fitSubType = true; Framework.GetEnv(EnvironmentType.Ev0).modules.Message.processesPerFrame = 2; Framework.GetEnv(EnvironmentType.Ev0).modules.Message.Publish <Pub>(null) .SetCode(100) .OnCompelete((msg) => { Log.L($"state {msg.state} err {msg.errorCode}"); //Log.L("\n"); Log.L("开始按键"); }); }