private GrassGroupsPlanter CreateBushGroupsPlanter(OtherThreadExecutingLocation otherThreadExecutingLocation) { var meshGenerator = new GrassMeshGenerator(); var mesh = meshGenerator.GetGrassBillboardMesh(0, 1); var instancingMaterial = new Material(Shader.Find("Custom/Vegetation/GrassBushBillboard.Instanced")); instancingMaterial.enableInstancing = true; /// CLAN var billboardsFileManger = new Grass2BillboardClanFilesManager(); var clan = billboardsFileManger.Load(_veConfiguration.Grass2BillboardsPath, new IntVector2(256, 256)); var singleToDuo = new Grass2BakingBillboardClanGenerator( _initializationFields.Retrive <ComputeShaderContainerGameObject>(), _initializationFields.Retrive <UnityThreadComputeShaderExecutorObject>()); var bakedClan = singleToDuo.GenerateBakedAsync(clan).Result; /// var commonUniforms = new UniformsPack(); commonUniforms.SetUniform("_BendingStrength", 0.6f); commonUniforms.SetUniform("_WindDirection", Vector4.one); commonUniforms.SetTexture("_DetailTex", bakedClan.DetailTextureArray); commonUniforms.SetTexture("_BladeSeedTex", bakedClan.BladeSeedTextureArray); var instancingContainer = new GpuInstancingVegetationSubjectContainer( new GpuInstancerCommonData(mesh, instancingMaterial, commonUniforms), new GpuInstancingUniformsArrayTemplate(new List <GpuInstancingUniformTemplate>() { new GpuInstancingUniformTemplate("_Color", GpuInstancingUniformType.Vector4), new GpuInstancingUniformTemplate("_InitialBendingValue", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_PlantBendingStiffness", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_PlantDirection", GpuInstancingUniformType.Vector4), new GpuInstancingUniformTemplate("_RandSeed", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_ArrayTextureIndex", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_Pointer", GpuInstancingUniformType.Float), }) ); var globalGpuInstancingContainer = _initializationFields.Retrive <GlobalGpuInstancingContainer>(); var bucketId = globalGpuInstancingContainer.CreateBucket(instancingContainer); GrassGroupsContainer grassGroupsContainer = new GrassGroupsContainer(globalGpuInstancingContainer, bucketId); IGrassPositionResolver grassPositionResolver = new PoissonDiskSamplerPositionResolver(_veConfiguration.BushExclusionRadiusRange); GrassDetailInstancer grassDetailInstancer = new GrassDetailInstancer(); DesignBodySpotUpdaterProxy designBodySpotUpdaterProxy = _initializationFields.Retrive <DesignBodySpotUpdaterProxy>(); var mediatorSpotUpdater = new ListenerCenteredMediatorDesignBodyChangesUpdater(designBodySpotUpdaterProxy); var grassGroupsPlanter = new GrassGroupsPlanter( grassDetailInstancer, grassPositionResolver, grassGroupsContainer, mediatorSpotUpdater, new Grass2BushAspectsGenerator(bakedClan), //todo! _veConfiguration.BushTemplatesConfiguration, _veConfiguration.VegetationRepositioner); mediatorSpotUpdater.SetTargetChangesListener(new LambdaSpotPositionChangesListener(null, dict => { otherThreadExecutingLocation.Execute(() => { foreach (var pair in dict) { grassGroupsPlanter.GrassGroupSpotChanged(pair.Key, pair.Value); } return(TaskUtils.EmptyCompleted()); }); })); var rootMediator = _initializationFields.Retrive <RootMediatorSpotPositionsUpdater>(); rootMediator.AddListener(mediatorSpotUpdater); return(grassGroupsPlanter); }
private void StartTreesRuntimeManagment() { var globalInstancingContainer = _initializationFields.Retrive <GlobalGpuInstancingContainer>(); var representationContainer = new DesignBodyRepresentationContainer(); var instanceBucketsContainer = new DesignBodyInstanceBucketsContainer(globalInstancingContainer); var quadBillboardMesh = GameObject.CreatePrimitive(PrimitiveType.Quad).GetComponent <MeshFilter>().mesh; IDesignBodyRepresentationInstanceCombinationProvider combinationProvider; if (_veConfiguration.Mode == VegetationMode.Legacy) { var gShifter = new GTreeDetailProviderShifter(new DetailProviderRepository(), quadBillboardMesh); var treeFileManager = new TreeFileManager(new TreeFileManagerConfiguration() { WritingTreeCompletedClanDirectory = _veConfiguration.TreeCompletedClanDirectiory }); combinationProvider = new GDesignBodyRepresentationInstanceCombinationProvider(treeFileManager, gShifter); } else { var eVegetationShifter = new EVegetationDetailProviderShifter( _veConfiguration.ShaderNames, new DetailProviderRepository(), quadBillboardMesh, _veConfiguration.ReferencedAssets, _materialCommonPack); combinationProvider = new EVegetationDesignBodyRepresentationInstanceCombinationProvider(new TreePrefabManager(), eVegetationShifter, _veConfiguration.ReferencedAssets); } foreach (var pair in _veConfiguration.ShiftingConfigurations.Where(c => _veConfiguration.SupportedVegetationSpecies.Contains(c.Key))) { var clanRepresentations = combinationProvider.CreateRepresentations(pair.Value, pair.Key); representationContainer.InitializeLists(clanRepresentations); instanceBucketsContainer.InitializeLists(clanRepresentations); } var designBodySpotUpdaterProxy = _initializationFields.Retrive <DesignBodySpotUpdaterProxy>(); var mediatorSpotUpdater = new ListenerCenteredMediatorDesignBodyChangesUpdater(designBodySpotUpdaterProxy); var rootMediator = _initializationFields.Retrive <RootMediatorSpotPositionsUpdater>(); rootMediator.AddListener(mediatorSpotUpdater); var repositioner = _veConfiguration.VegetationRepositioner; var forgingContainerProxy = new ForgingVegetationSubjectInstanceContainerProxy( new ForgingVegetationSubjectInstanceContainer( new DesignBodyPortrayalForger( representationContainer, instanceBucketsContainer, repositioner), mediatorSpotUpdater//teraz napisz tak, zeby info zwrotne se spotupdatera wracalo zgodnie z multithreadingiem (szlo do innego watku!) )); mediatorSpotUpdater.SetTargetChangesListener(new LambdaSpotPositionChangesListener(dict => { forgingContainerProxy.AddSpotModifications(dict); })); _ultraUpdatableContainer.AddOtherThreadProxy(forgingContainerProxy); MyProfiler.BeginSample("Vegetation1: Loading from file"); var baseVegetationList = VegetationDatabaseFileUtils.LoadListFromFiles(_veConfiguration.LoadingVegetationDatabaseDictionaryPath); MyProfiler.EndSample(); if (_veConfiguration.GenerateTrees) { MyProfiler.BeginSample("Vegetation2: pushingToFile"); foreach (var pair in _veConfiguration.PerRankVegetationRuntimeManagementConfigurations) { var rank = pair.Key; var managementConfiguration = pair.Value; var baseRankedDb = baseVegetationList[rank]; var supportedSpecies = _veConfiguration.SupportedTreeSpecies; var filteredEntities = baseRankedDb.Where(c => supportedSpecies.Contains(c.Detail.SpeciesEnum)).ToList(); var stagnantEntities = new List <VegetationSubjectEntity>(); var nonStagnantEntities = new List <VegetationSubjectEntity>(); var nonStagnantVegetationRect = _veConfiguration.NonStagnantVegetationArea; foreach (var entity in filteredEntities) { if (nonStagnantVegetationRect.Contains(entity.Position2D)) { nonStagnantEntities.Add(entity); } else { stagnantEntities.Add(entity); } } var stagnantVegetationRuntimeManagement = new StagnantVegetationRuntimeManagement(forgingContainerProxy, stagnantEntities, _veConfiguration.StagnantVegetationRuntimeManagementConfiguration); var stagnantVegetationRuntimaManagementProxy = new StagnantVegetationRuntimeManagementProxy(stagnantVegetationRuntimeManagement); _ultraUpdatableContainer.AddUpdatableElement(new FieldBasedUltraUpdatable() { StartField = () => { stagnantVegetationRuntimaManagementProxy.StartThreading(); } }); var quadtree = new Quadtree <VegetationSubjectEntity>(); foreach (var entity in nonStagnantEntities) { quadtree.Insert(MyNetTopologySuiteUtils.ToPointEnvelope(entity.Position2D), entity); } var positionsProvider = new VegetationSubjectsPositionsDatabase(quadtree); var runtimeManagement = new VegetationRuntimeManagement( positionsProvider: positionsProvider, vegetationSubjectsChangesListener: forgingContainerProxy, visibleEntitiesContainer: new VegetationSubjectsVisibleEntitiesContainer(), configuration: managementConfiguration); var outerVegetationRuntimeManagementProxy = new VegetationRuntimeManagementProxy(runtimeManagement); _ultraUpdatableContainer.AddUpdatableElement(new FieldBasedUltraUpdatable() { StartCameraField = (camera) => { outerVegetationRuntimeManagementProxy.StartThreading(); var position = camera.Position; outerVegetationRuntimeManagementProxy.Start(repositioner.InvMove(position)); }, UpdateCameraField = (camera) => { var position = camera.Position; outerVegetationRuntimeManagementProxy.AddUpdate(repositioner.InvMove(position)); outerVegetationRuntimeManagementProxy.SynchronicUpdate(repositioner.InvMove(position)); }, }); } MyProfiler.EndSample(); } if (_veConfiguration.GenerateBigBushes) { InitializeBushObjectsDb(baseVegetationList[VegetationLevelRank.Small], forgingContainerProxy); } }
private GrassGroupsPlanter CreateGrassGroupsPlanter(OtherThreadExecutingLocation otherThreadExecutingLocation) { var meshGenerator = new GrassMeshGenerator(); var mesh = meshGenerator.GetGrassBladeMesh(1); MeshGenerationUtils.SetYBoundsToInfinity(mesh); var instancingMaterial = _veConfiguration.ReferencedAssets.GrassMaterial; if (_materialCommonPack != null) { _materialCommonPack.SetToMaterial(instancingMaterial); } var commonUniforms = new UniformsPack(); commonUniforms.SetUniform("_BendingStrength", 0.6f); commonUniforms.SetUniform("_WindDirection", Vector4.one); var gpuInstancerCommonData = new GpuInstancerCommonData(mesh, instancingMaterial, commonUniforms); gpuInstancerCommonData.CastShadows = _veConfiguration.GrassCastShadows; var instancingContainer = new GpuInstancingVegetationSubjectContainer( gpuInstancerCommonData, new GpuInstancingUniformsArrayTemplate(new List <GpuInstancingUniformTemplate>() { new GpuInstancingUniformTemplate("_Color", GpuInstancingUniformType.Vector4), new GpuInstancingUniformTemplate("_InitialBendingValue", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_PlantBendingStiffness", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_PlantDirection", GpuInstancingUniformType.Vector4), new GpuInstancingUniformTemplate("_RandSeed", GpuInstancingUniformType.Float), new GpuInstancingUniformTemplate("_Pointer", GpuInstancingUniformType.Float), }) ); var globalGpuInstancingContainer = _initializationFields.Retrive <GlobalGpuInstancingContainer>(); var bucketId = globalGpuInstancingContainer.CreateBucket(instancingContainer); var grassGroupsContainer = new GrassGroupsContainer(globalGpuInstancingContainer, bucketId); var grassPositionResolver = new SimpleRandomSamplerPositionResolver(); var grassDetailInstancer = new GrassDetailInstancer(); var designBodySpotUpdaterProxy = _initializationFields.Retrive <DesignBodySpotUpdaterProxy>(); var mediatorSpotUpdater = new ListenerCenteredMediatorDesignBodyChangesUpdater(designBodySpotUpdaterProxy); IGrass2AspectsGenerator grassAspectGenerator; if (_veConfiguration.Mode == VegetationMode.Legacy) { grassAspectGenerator = new LegacyGrass2BladeAspectsGenerator(); } else { grassAspectGenerator = new EVegetationGrass2BladeAspectsGenerator(); } var grassGroupsPlanter = new GrassGroupsPlanter( grassDetailInstancer, grassPositionResolver, grassGroupsContainer, mediatorSpotUpdater, grassAspectGenerator, _veConfiguration.GrassTemplates, _veConfiguration.VegetationRepositioner); mediatorSpotUpdater.SetTargetChangesListener(new LambdaSpotPositionChangesListener(null, dict => { otherThreadExecutingLocation.Execute(() => { foreach (var pair in dict) { grassGroupsPlanter.GrassGroupSpotChanged(pair.Key, pair.Value); } return(TaskUtils.EmptyCompleted()); }); })); var rootMediator = _initializationFields.Retrive <RootMediatorSpotPositionsUpdater>(); rootMediator.AddListener(mediatorSpotUpdater); return(grassGroupsPlanter); }