Exemplo n.º 1
0
    private void RefreshSceneList()
    {
        for (int i = 0; i < (int)SceneType.Max; ++i)
        {
            sceneList[i].ClearRows();

            string[] paths = SceneRootPaths[i].Split(new char[] { ';' }, System.StringSplitOptions.RemoveEmptyEntries);
            foreach (string rootPath in paths)
            {
                if (!System.IO.Directory.Exists(rootPath))
                {
                    continue;
                }

                string[] scenes = System.IO.Directory.GetFiles(rootPath, "*.unity", System.IO.SearchOption.AllDirectories);
                foreach (string scene in scenes)
                {
                    if ((SceneType)i == SceneType.Design)
                    {
                        if (scene.Contains("Art_Templates"))
                        {
                            continue;
                        }
                    }

                    if ((SceneType)i == SceneType.Art)
                    {
                        if (scene.Contains("_art") == false)
                        {
                            continue;
                        }
                    }

                    if ((SceneType)i == SceneType.Design)
                    {
                        if (scene.Contains("_design") == false)
                        {
                            continue;
                        }
                    }

                    if ((SceneType)i == SceneType.Sound)
                    {
                        if (scene.Contains("_sound") == false)
                        {
                            continue;
                        }
                    }

                    ListCtrl.Row row = sceneList[i].AddRow();
                    //row.AddItem(System.IO.Path.GetDirectoryName(scene));
                    ListCtrl.Item item = row.AddItem(System.IO.Path.GetFileNameWithoutExtension(scene));
                    item.SetData(scene);
                }
            }
        }
    }
Exemplo n.º 2
0
    private void OnEventLog(EventLogger.EventLog eventLog)
    {
        ListCtrl.Row row = eventLogList.AddRow();

        ListCtrl.Item mainItem = null;
        ListCtrl.Item nameItem = null;

        //         if (EventLogger.IsCombatEvent(eventLog.eventLogType))
        //         {
        //             EventLogger.CombatLogDetail detail = eventLog.detail as EventLogger.CombatLogDetail;
        //             if (detail != null)
        //             {
        //                 mainItem = row.AddItem(string.Format("{0:0.000}({1})", eventLog.time, detail.frame));
        //                 nameItem = row.AddItem(detail.name);
        //                 row.AddItem(eventLog.message);
        //             }
        //         }
        //         else
        {
            mainItem = row.AddItem(string.Format("{0:0.000}({1})", eventLog.time, eventLog.simulationFrame));
            nameItem = row.AddItem(eventLog.eventLogType.ToString());
            row.AddItem(eventLog.message);
        }

        mainItem.SetData(eventLog);

        Filter filter = nameFilterList.AddNameFilter(nameItem.Text);

        if (filter != null)
        {
            filter.count++;
        }

        ApplyFilter(row);

        Repaint();
    }