Exemplo n.º 1
0
    private void CreateNewBalloon(float rotationDegrees)
    {
        Balloon newBalloon = (Balloon)Instantiate(balloonPrefab, transform.position, Quaternion.identity);

        newBalloon.name = "BalloonPrefab";
        newBalloon.transform.localScale *= sizeDecrement;
        newBalloon.balloonsInCluster     = this.balloonsInCluster / 2;
        LinearFlight flight = newBalloon.GetComponent <LinearFlight>();

        flight.IncrementSpeed();
        flight.RotateFlightDirection(rotationDegrees);
    }