Exemplo n.º 1
0
        private void LinkGrabEvent(LinearDriveFacade linerJointFacade, Transform interactable)
        {
            // Connects the linerJointFacade with the interactableFacade so the position of the normaliser object is correct
            InteractableFacade interactableFacade = interactable.GetComponent <InteractableFacade>();
            UnityAction        action             = (_) => linerJointFacade.SetTargetValueByStepValue();

            interactableFacade.LastUngrabbed.AddListener(action);
        }