void Start() { //vol = 0.0f; // volume from start timerBarLength = 170; maxTime = 20; if (ChangeableVariables.levelWeAreIn == "3x3_1" || ChangeableVariables.levelWeAreIn == "3x3_2" || ChangeableVariables.levelWeAreIn == "3x3_3") { maxTime = 30; } else if (ChangeableVariables.levelWeAreIn == "4x4_1" || ChangeableVariables.levelWeAreIn == "4x4_2" || ChangeableVariables.levelWeAreIn == "4x4_3") { maxTime = 20; } else if (ChangeableVariables.levelWeAreIn == "5x5_1" || ChangeableVariables.levelWeAreIn == "5x5_2" || ChangeableVariables.levelWeAreIn == "5x5_3") { maxTime = 20; } else if (ChangeableVariables.levelWeAreIn == "3x3_Free" || ChangeableVariables.levelWeAreIn == "4x4_Free" || ChangeableVariables.levelWeAreIn == "5x5_Free") { maxTime = 20; } scoreDefaultColor = StartFunction.currentTheme_GUISkin.FindStyle("ScoreLabel").normal.textColor; sc = GameObject.Find("Platform").GetComponent <ScoreController> (); spc = GameObject.FindGameObjectWithTag("Spawner").GetComponent <SpawnCubes> (); hsc = GameObject.Find("HighScore").GetComponent <HighScore> (); ls = GameObject.Find("Platform").GetComponent <LineScore> (); themeSongObj = GameObject.Find("Themesong"); DisplayImage(); }
private void Start() { foreach (KeyValuePair <string, float> data in playerList.OrderByDescending(key => key.Value)) { LineScore line = Instantiate(lineScore, lineParent); line.caption.text = data.Key; line.score.text = data.Value.ToString("0.0"); line.gameObject.SetActive(true); } }
public void GetGameLineScore() { NHLApiClient api = new NHLApiClient(); //Load Expected result from file var testResponse = File.ReadAllText(@"../../../TestAPIResponses/GetGameLineScore.json"); var jobj = JObject.Parse(testResponse); var expected = JsonConvert.DeserializeObject <LineScore>(jobj.ToString()); LineScore actual = api.GetGameLineScore(2017030325); //Jets vs Vegas WCF Game 5 2018 Assert.AreEqual(expected, actual); }
public static void AddPlayer(string name) { if (playerList.ContainsKey(name)) { return; } playerList.Add(name, 100); string pList = PlayerPrefs.GetString("PlayerList"); pList = pList + name + ";"; PlayerPrefs.SetString("PlayerList", pList); PlayerPrefs.Save(); LineScore line = Instantiate(instance.lineScore, instance.lineParent); line.caption.text = name; line.score.text = "100.0"; line.gameObject.SetActive(true); }
private IEnumerator WaitForBarrelsParticles(BioHazardMeltdown [] meltEerythingDown) { yield return(new WaitForSeconds(1)); LineScore lS = GameObject.Find("Platform").GetComponent <LineScore> (); lS.Default(); for (int i = 0; i < 3; i++) { meltEerythingDown [i].MeltEverythingDown(); } //instantiate the Bio hazard liquid particles Destroy(this.gameObject); lS.MoveCubesAfterMeltingDown(); // spawn a new shape sC.PickShape(); }
void Start() { lS = GameObject.Find("Platform").GetComponent <LineScore> (); }
// Use this for initialization void Start() { lS = GameObject.Find("Platform").GetComponent <LineScore> (); tntSoundObj = GameObject.Find("TNT_SoundObj").GetComponent <AudioSource> (); }
void Start() { guiMain = Camera.main.GetComponent <GUIMain> (); shapesManager = GameObject.Find("ShapesManager"); sM = shapesManager.GetComponent <ShapesManager> (); tutorial = GameObject.Find("Tutorial"); tL = tutorial.GetComponent <TutorialLevel> (); // just for the first shape if (ChangeableVariables.levelWeAreIn == "3x3_1" && sM.activeShapes.Count < 1 && PlayerPrefs.GetString("FinidhedFirstTutorial") == "false") { statesList.Add(TutorialLevel.TutorialStates.RotateHorizontally); statesList.Add(TutorialLevel.TutorialStates.RotateVertically); statesList.Add(TutorialLevel.TutorialStates.Drag); statesList.Add(TutorialLevel.TutorialStates.DoubleTap); tL.currentState = statesList [numberOfTheState]; tL.CurrentTexture(); tL.NewPositionsOfTheVectors(); numberOfTheState++; weAccomplishedTutorial = false; } else { weAccomplishedTutorial = true; } SwapTexture(); currentState = StatesOfTheShape.Idle; sc = GameObject.Find("Platform").GetComponent <ScoreController> (); lS = GameObject.Find("Platform").GetComponent <LineScore> (); lS.activeObject = this.gameObject; actualRot = transform.GetComponentInChildren <ActualRotation> (); drc = transform.GetComponentsInChildren <DrawRaysCube> (); directions = GameObject.FindGameObjectWithTag("Directions"); dfc = (DirectionsFollowingCamera)directions.GetComponent(typeof(DirectionsFollowingCamera)); curSpeed = dfc.speedOfFalling; // get directions // each time we spawn a new shape we need to know // which directions we used for the last one dir1 = dfc.dir1; dir2 = dfc.dir2; dir3 = dfc.dir3; dir4 = dfc.dir4; rot1 = Vector3.down; rot2 = Vector3.up; camCon = (cameraController)Camera.main.gameObject.GetComponent(typeof(cameraController)); camCon.GetTheShapeToChangeItsDirections(this.gameObject); camCon.DependsOnCameraPos(); // custom positions - most of details don't land in the center if (transform.gameObject.name.Contains("Sofa")) { transform.position = new Vector3(ChangeableVariables.LShapeX, transform.position.y + 1.5f, ChangeableVariables.LShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("CanShark")) { transform.position = new Vector3(ChangeableVariables.IShapeX, transform.position.y + 2.5f, ChangeableVariables.IShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("TV")) { transform.position = new Vector3(ChangeableVariables.OShapeX, transform.position.y + 0.5f, ChangeableVariables.OShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("Car")) { transform.position = new Vector3(ChangeableVariables.TShapeX, transform.position.y + 1.5f, ChangeableVariables.TShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("Microwave")) { transform.position = new Vector3(ChangeableVariables.ZShapeX, transform.position.y + 1, ChangeableVariables.ZShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("Barrels")) { transform.position = new Vector3(ChangeableVariables.SShapeX, transform.position.y + 0.5f, ChangeableVariables.SShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("Boxes")) { transform.position = new Vector3(ChangeableVariables.YShapeX, transform.position.y + 0.5f, ChangeableVariables.YShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("Fridge")) { transform.position = new Vector3(ChangeableVariables.NShapeX, transform.position.y + 0.5f, ChangeableVariables.NShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("BottleBox")) { transform.position = new Vector3(ChangeableVariables.TwoShapeX, transform.position.y + 0.5f, ChangeableVariables.TwoShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("WC")) { transform.position = new Vector3(ChangeableVariables.ThreeShapeX, transform.position.y + 0.5f, ChangeableVariables.ThreeShapeZ); SpawnGhostShape(); } else if (transform.gameObject.name.Contains("TNT")) { transform.position = new Vector3(ChangeableVariables.OneShapeX, transform.position.y, ChangeableVariables.OneShapeZ); bgs = GetComponentInChildren <BombGhostShape> (); SpawnGhostShape(); } root = transform.root.gameObject; cr = (ControlRigidbodies)root.GetComponent(typeof(ControlRigidbodies)); }