Exemplo n.º 1
0
        public override void Initialize()
        {
            _renderComponent = GetComponent <RenderEngineComponent>();

            _gridMesh = new LineMeshRender(Game.Content);
            _gridMesh.CreateGrid();

            base.Initialize();
        }
        public override void Initialize()
        {
            CreateSelectionSate(GeometrySelectionMode.Object);
            _renderEngine = GetComponent <RenderEngineComponent>();


            _lineGeometry  = new LineMeshRender(Game.Content);
            VertexRenderer = new VertexInstanceMesh(GraphicsDevice, Game.Content);

            _wireframeEffect = new BasicShader(GraphicsDevice);
            _wireframeEffect.DiffuseColor = Vector3.Zero;

            _selectedFacesEffect = new BasicShader(GraphicsDevice);
            _selectedFacesEffect.DiffuseColor  = new Vector3(1, 0, 0);
            _selectedFacesEffect.SpecularColor = new Vector3(1, 0, 0);
            _selectedFacesEffect.EnableDefaultLighting();

            base.Initialize();
        }
        public void Dispose()
        {
            _wireframeEffect.Effect.Dispose();
            _wireframeEffect = null;
            _selectedFacesEffect.Effect.Dispose();
            _selectedFacesEffect = null;
            VertexRenderer.Dispose();
            VertexRenderer = null;
            _lineGeometry.Dispose();
            _lineGeometry = null;

            if (SelectionChanged != null)
            {
                foreach (var d in SelectionChanged.GetInvocationList())
                {
                    SelectionChanged -= (d as SelectionChangedDelegate);
                }
            }


            _currentState?.Clear();
            _currentState = null;
        }
Exemplo n.º 4
0
 public void Dispose()
 {
     _gridMesh.Dispose();
     _gridMesh = null;
 }
Exemplo n.º 5
0
 public SkeletonNode(ContentManager content, IAnimationProvider animationProvider, string name = "Skeleton") : base(name)
 {
     _lineRenderer     = new LineMeshRender(content);
     AnimationProvider = animationProvider;
 }
Exemplo n.º 6
0
 public void Dispose()
 {
     _lineRenderer.Dispose();
     _lineRenderer = null;
 }