Exemplo n.º 1
0
        /// <summary>
        /// Calculates the position of the intersection (if any).
        /// </summary>
        /// <returns>The position of the intersection (null if it cannot be calculated).</returns>
        IPosition Calculate()
        {
            IPosition    xsect;
            PointFeature closest;

            if (m_Line1.Intersect(m_Line2, m_CloseTo, out xsect, out closest))
            {
                return(xsect);
            }
            else
            {
                return(null);
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Saves a line-line intersection.
        /// </summary>
        /// <returns>The point feature at the intersection (null if something went wrong).</returns>
        PointFeature SaveLineLine()
        {
            IntersectTwoLinesOperation op = null;

            try
            {
                LineFeature line1      = getLine1.Line;
                bool        wantSplit1 = getLine1.WantSplit;

                LineFeature line2      = getLine2.Line;
                bool        wantSplit2 = getLine2.WantSplit;

                IdHandle     pointId = intersectInfo.PointId;
                PointFeature closeTo = intersectInfo.ClosestPoint;

                if (closeTo == null)
                {
                    IPosition xsect;
                    if (!line1.Intersect(line2, null, out xsect, out closeTo))
                    {
                        throw new Exception("Cannot calculate intersection point");
                    }

                    Debug.Assert(closeTo != null);
                }

                op = new IntersectTwoLinesOperation(line1, wantSplit1, line2, wantSplit2, closeTo);
                op.Execute(pointId);
                return(op.IntersectionPoint);
            }

            catch (Exception ex)
            {
                MessageBox.Show(ex.StackTrace, ex.Message);
            }

            return(null);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Returns the point feature closest to an intersection involving one or more line features.
        /// </summary>
        /// <returns>Null (always). Dialogs that involve instances of <see cref="GetLineControl"/>
        /// are expected to override.</returns>
        internal override PointFeature GetDefaultClosestPoint()
        {
            LineFeature line1 = getLine1.Line;

            if (line1 == null)
            {
                return(null);
            }

            LineFeature line2 = getLine2.Line;

            if (line2 == null)
            {
                return(null);
            }

            // The closest point may be null if the finish page has never been shown
            PointFeature closeTo = intersectInfo.ClosestPoint;
            IPosition    xsect;
            PointFeature closest;

            line1.Intersect(line2, closeTo, out xsect, out closest);
            return(closest);
        }