Exemplo n.º 1
0
    private IEnumerator _GameOver()
    {
        IsGameOver = true;
        _limitTimer.StopAudio();
        _limitTimer.enabled = false;
        VoicePlayer.Instance.Play(VoiceEnum.Finish);
        BGMPlayer.Instance.Stop();
        _canvasController.GameOver();
        Destroy(_player);

        yield return(_WaitClick(1));

        if (SlimeManager.Instance.SlimeCount > 0)
        {
            _ScoreZero();
        }
        else
        {
            StartCoroutine(_CallRanking());
        }
    }