void OnEnable() { this.previewUtility = new PreviewRenderUtility(false, true); previewUtility.cameraFieldOfView = 30.0f; previewUtility.camera.nearClipPlane = 0.01f; previewUtility.camera.farClipPlane = 20.0f; previewUtility.camera.transform.position = new Vector3(0, 0, 2); previewUtility.camera.transform.LookAt(Vector3.up); this.previewObject = (LightProbeSHCoefficientsAsset)this.target; }
void OnDisable() { this.previewUtility.Cleanup(); this.previewUtility = null; this.previewObject = null; }