Exemplo n.º 1
0
    private void InverseWorldButtonClicked()
    {
        LevelSelectManager levelSelectManager = GameObject.FindObjectOfType <LevelSelectManager>();

        if (levelSelectManager != null)
        {
            levelSelectManager.InverseWorld();
        }

        LevelManager.Instance.statsData.notif_chaos_shown = true;
        CloseWindow();
    }