Exemplo n.º 1
0
    /// <summary>
    /// Save all the data from the map editor to ajson file.
    /// </summary>
    /// <param name="t_fileName">The name of the file in which the data will be saved</param>
    /// <returns>Bool for if the file was save succesfully</returns>
    public bool SaveLevel(string t_fileName)
    {
        LevelSave.SaveLevel(m_map, t_fileName, m_tileSprites, m_mapObjects);

        return(true);
    }
 public void SaveNewLevel()
 {
     ShapeData[] shapes = FindObjectsOfType <ShapeData>();
     LevelSave.SaveLevel(shapes);
     SceneManager.LoadScene("MainMenu");
 }