// Update is called once per frame //void Update() //{ //} #region Logic ball public void InitBalls(LevelProfile level) { if (_gridManager == null) { _gridManager = new GridManager(8, 14, 120, 100); if (level is ProceduralLevelProfile) { _secondaryGridManager = new GridManager(8, 14, 120, 100, new Vector2(0, -_gridManager.GetCellSizeY() / 2 * 27 - _gridManager.GetCellSizeY() / 2.0f)); } _numberOfInitRow = level.GetInitRow(); _numberOfDiffColor = level.GetNumColor(); } for (int i = 0; i < _gridManager.GetGridSizeX(); i++) { for (int j = 0; j < _numberOfInitRow; j++) { if (_gridManager.IsValidGridPosition(i, j)) { Ball ball = instantiateNewBall(randomBallColor(_numberOfDiffColor + 1)); assignBallToGrid(ball, i, j); ball.FixPosition(); } } } }
public void InitBalls(LevelProfile level) { if (_gridManager == null) { _gridManager = new GridManager(7, 14, 120, 100); _numberOfInitRow = level.GetInitRow(); _numberOfDiffColor = level.GetNumColor(); } for (int i = 0; i < _gridManager.GetGridSizeX(); i++) { for (int j = 0; j < _numberOfInitRow; j++) { if (_gridManager.IsValidGridPosition(i, j)) { Ball ball = instantiateNewBall(randomBallColor(_numberOfDiffColor + 1)); assignBallToGrid(ball, i, j); ball.FixPosition(); } } } }