public InGameScreen(int widthScreen, int heightScreen, IScreenMaster master) : base(widthScreen, heightScreen, master) { LevelLoader load = LevelLoader.GetCurrentLoader(); lvl = load.CreateLevel(this); }
public InGameScreen(int widthScreen, int heightScreen, IScreenMaster master) : base(widthScreen, heightScreen, master) { LevelLoader load = LevelLoader.GetCurrentLoader(); lvl = load.CreateLevel(this); }