Exemplo n.º 1
0
 void GenerateLevel()
 {
     Reset();
     _currentLevelConfig = GetRandomLevelConfig();
     PlacePlatforms(_currentLevelConfig.FieldSize);
     SpawnInteractableObjects();
     LevelGenerated?.Invoke();
 }
 protected virtual void OnLevelGenerated(Player player)
 {
     LevelGenerated?.Invoke(this, new LevelGeneratedEventArgs {
         Player = player
     });
 }