// Token: 0x060008C8 RID: 2248 RVA: 0x000B4D5C File Offset: 0x000B2F5C public static bool sendInitBattleEx() { if (!GUIManager.Instance.ShowUILock(EUILock.Battle)) { return(false); } MessagePacket messagePacket = new MessagePacket(1024); messagePacket.AddSeqId(); messagePacket.Protocol = Protocol._MSG_REQUEST_EX_BATTLEINIT_NPC; ushort num = BattleNetwork.battlePointID; if (!BattleNetwork.bReplay) { num = DataManager.StageDataController.currentPointID; BattleNetwork.battlePointID = num; } StageMode stageMode = DataManager.StageDataController.StageDareMode(BattleNetwork.battlePointID); messagePacket.Add((stageMode != StageMode.Full) ? 2 : 1); if (stageMode == StageMode.Lean) { num /= 3; } messagePacket.Add(num); for (int i = 0; i < 5; i++) { messagePacket.Add(DataManager.Instance.heroBattleData[i].HeroID); } byte currentNodus = DataManager.StageDataController.currentNodus; messagePacket.Add(currentNodus); if (!messagePacket.Send(false)) { GUIManager.Instance.HideUILock(EUILock.Battle); return(false); } StageManager stageDataController = DataManager.StageDataController; DataManager instance = DataManager.Instance; if (stageDataController.StageDareMode(num) == StageMode.Lean) { LevelEX levelEXBycurrentPointID = stageDataController.GetLevelEXBycurrentPointID(0); if (currentNodus == 1) { instance.BattleConditionKey = levelEXBycurrentPointID.NodusOneID; } else if (currentNodus == 2) { instance.BattleConditionKey = levelEXBycurrentPointID.NodusTwoID; } else if (currentNodus == 3) { instance.BattleConditionKey = levelEXBycurrentPointID.NodusThrID; } } else { instance.BattleConditionKey = stageDataController.GetLevelEXBycurrentPointID(0).NodusTwoID; } return(true); }
// Token: 0x06000582 RID: 1410 RVA: 0x00077088 File Offset: 0x00075288 public int Compare(uint x, uint y) { bool flag = false; bool flag2 = false; LevelEX levelEXBycurrentPointID = DataManager.StageDataController.GetLevelEXBycurrentPointID(0); StageConditionData recordByKey; if (DataManager.StageDataController.StageDareMode(DataManager.StageDataController.currentPointID) == StageMode.Lean) { recordByKey = DataManager.StageDataController.StageConditionDataTable.GetRecordByKey(levelEXBycurrentPointID.NodusOneID + (ushort)DataManager.StageDataController.currentNodus - 1); } else { recordByKey = DataManager.StageDataController.StageConditionDataTable.GetRecordByKey(levelEXBycurrentPointID.NodusTwoID); } for (int i = 0; i < recordByKey.ConditionArray.Length; i++) { if (recordByKey.ConditionArray[i].ConditionID == 3) { if ((uint)recordByKey.ConditionArray[i].FactorA == x) { flag = true; } if ((uint)recordByKey.ConditionArray[i].FactorA == y) { flag2 = true; } } } int result; if (flag) { if (flag2) { if (x > y) { result = -1; } else { result = 1; } } else { result = -1; } } else if (flag2) { result = 1; } else { byte b = 0; byte b2 = 0; byte b3 = 0; for (int j = 0; j < recordByKey.ConditionArray.Length; j++) { if (recordByKey.ConditionArray[j].ConditionID == 1) { if ((recordByKey.ConditionArray[j].FactorA == 0 && !ArenaManager.Instance.CheckHeroAstrology((ushort)x, recordByKey.ConditionArray[j].FactorB)) || (recordByKey.ConditionArray[j].FactorA == 1 && ArenaManager.Instance.CheckHeroAstrology((ushort)x, recordByKey.ConditionArray[j].FactorB))) { b += 1; } if ((recordByKey.ConditionArray[j].FactorA == 0 && !ArenaManager.Instance.CheckHeroAstrology((ushort)y, recordByKey.ConditionArray[j].FactorB)) || (recordByKey.ConditionArray[j].FactorA == 1 && ArenaManager.Instance.CheckHeroAstrology((ushort)y, recordByKey.ConditionArray[j].FactorB))) { b2 += 1; } b3 += 1; } } if (b3 != 0) { if (b3 == b) { if (b3 == b2) { if (x > y) { result = -1; } else { result = 1; } } else { result = -1; } } else if (b3 == b2) { result = 1; } else if (x > y) { result = -1; } else { result = 1; } } else if (x > y) { result = -1; } else { result = 1; } } return(result); }