Exemplo n.º 1
0
 void handlePlayerFinding(bool cast, RaycastHit hitInfo)
 {
     if (cast && hitInfo.collider.tag == "Player")
     {
         levelBuilder.CallAlarm();
     }
 }
Exemplo n.º 2
0
    void Update()
    {
        handleMovement();

        if (!alarm)
        {
            if (pathIndex >= path.Count)
            {
                targetCell = levelBuilder.FreeCells[Random.Range(0, levelBuilder.FreeCells.Count - 1)];
                calculateNewPath(targetCell);
            }
        }
        else
        {
            if (pathIndex >= path.Count || targetCell != MazeGenerator.ConvertToMazeCoord(player.transform.position))
            {
                targetCell = MazeGenerator.ConvertToMazeCoord(player.transform.position);
                calculateNewPath(MazeGenerator.ConvertToMazeCoord(player.transform.position));
            }
        }

        if (player.Noise >= 10)
        {
            levelBuilder.CallAlarm();
        }
    }