public TcpSocketRioServerConfiguration() { BufferManager = new SegmentBufferManager(1024, 8192, 1, true); ReceiveBufferSize = 8192; FrameBuilder = new LengthPrefixedFrameBuilder(); }
public TcpSocketRioServerConfiguration() { InitialPooledBufferCount = 100; ReceiveBufferSize = 8192; FrameBuilder = new LengthPrefixedFrameBuilder(); }
public TcpSocketRioServerConfiguration() { InitialPooledBufferCount = 100; ReceiveBufferSize = 8192; FrameBuilder = new LengthPrefixedFrameBuilder(); }
public TcpSocketRioServerConfiguration(ISegmentBufferManager bufferManager) { BufferManager = bufferManager; ReceiveBufferSize = 8192; FrameBuilder = new LengthPrefixedFrameBuilder(); }
public TcpSocketSaeaClientConfiguration() { InitialPooledBufferCount = 4; ReceiveBufferSize = 8192; SendBufferSize = 8192; ReceiveTimeout = TimeSpan.Zero; SendTimeout = TimeSpan.Zero; NoDelay = true; LingerState = new LingerOption(false, 0); // The socket will linger for x seconds after Socket.Close is called. FrameBuilder = new LengthPrefixedFrameBuilder(); }
public TcpSocketSaeaServerConfiguration() { InitialPooledBufferCount = 100; ReceiveBufferSize = 8192; SendBufferSize = 8192; ReceiveTimeout = TimeSpan.Zero; SendTimeout = TimeSpan.Zero; NoDelay = true; LingerState = new LingerOption(false, 0); // The socket will linger for x seconds after Socket.Close is called. PendingConnectionBacklog = 200; AllowNatTraversal = true; FrameBuilder = new LengthPrefixedFrameBuilder(); }