private float MoveModeOn(Tile tileType) { MoveQuality moveQuality = legs.MoveQualityOn(tileType); if (moveQuality == MoveQuality.none) { return(0); } else { return((int)moveQuality * 0.5f); } }
private float MoveModeOn(Tile tileType) { MoveQuality moveQuality = legs.MoveQualityOn(tileType); if (moveQuality == MoveQuality.none) { return(0); } else { return((int)moveQuality * 0.5f); } }