public static easeInOutCubic ( float start, float end, float val ) : float | ||
start | float | |
end | float | |
val | float | |
return | float |
void Update() { if (lastTile != null && destinationTile != null) { // Tween move float progress = (Time.time - walkStart) / (1f / walkRate); transform.position = Vector3.Lerp(lastTile.GetCoordinate(), destinationTile.GetCoordinate(), LeanTween.easeInOutCubic(0f, 1f, progress)); // Tween rotate transform.rotation = Quaternion.Lerp(lastRotation, targetRotation, LeanTween.easeOutCirc(0f, 1f, progress)); } if (Time.time > walkStart + 1f / walkRate) { if (!map) { GameObject go = GameObject.FindGameObjectWithTag("Map"); if (go != null) { map = GameObject.FindGameObjectWithTag("Map").GetComponent <Map>(); } } if (steps >= maxSteps * 2 || (steps > 0 && memory.Count == 0)) { Destroy(gameObject); } TryWalk(); } }
public float GetValue(float start, float end, float t) { switch (Easing) { case LeanTweenType.notUsed: return(0f); case LeanTweenType.animationCurve: return(Mathf.Lerp(start, end, AnimationCurve.Evaluate(t))); case LeanTweenType.linear: return(LeanTween.linear(start, end, t)); case LeanTweenType.easeOutQuad: return(LeanTween.easeOutQuad(start, end, t)); case LeanTweenType.easeInQuad: return(LeanTween.easeInQuad(start, end, t)); case LeanTweenType.easeInOutQuad: return(LeanTween.easeInOutQuad(start, end, t)); case LeanTweenType.easeInCubic: return(LeanTween.easeInCubic(start, end, t)); case LeanTweenType.easeOutCubic: return(LeanTween.easeOutCubic(start, end, t)); case LeanTweenType.easeInOutCubic: return(LeanTween.easeInOutCubic(start, end, t)); case LeanTweenType.easeInQuart: return(LeanTween.easeInQuart(start, end, t)); case LeanTweenType.easeOutQuart: return(LeanTween.easeOutQuart(start, end, t)); case LeanTweenType.easeInOutQuart: return(LeanTween.easeInOutQuart(start, end, t)); case LeanTweenType.easeInQuint: return(LeanTween.easeInQuint(start, end, t)); case LeanTweenType.easeOutQuint: return(LeanTween.easeOutQuint(start, end, t)); case LeanTweenType.easeInOutQuint: return(LeanTween.easeInOutQuint(start, end, t)); case LeanTweenType.easeInSine: return(LeanTween.easeInSine(start, end, t)); case LeanTweenType.easeOutSine: return(LeanTween.easeOutSine(start, end, t)); case LeanTweenType.easeInOutSine: return(LeanTween.easeInOutSine(start, end, t)); case LeanTweenType.easeInExpo: return(LeanTween.easeInExpo(start, end, t)); case LeanTweenType.easeOutExpo: return(LeanTween.easeOutExpo(start, end, t)); case LeanTweenType.easeInOutExpo: return(LeanTween.easeInOutExpo(start, end, t)); case LeanTweenType.easeInCirc: return(LeanTween.easeInCirc(start, end, t)); case LeanTweenType.easeOutCirc: return(LeanTween.easeOutCirc(start, end, t)); case LeanTweenType.easeInOutCirc: return(LeanTween.easeInOutCirc(start, end, t)); case LeanTweenType.easeInBounce: return(LeanTween.easeInBounce(start, end, t)); case LeanTweenType.easeOutBounce: return(LeanTween.easeOutBounce(start, end, t)); case LeanTweenType.easeInOutBounce: return(LeanTween.easeInOutBounce(start, end, t)); case LeanTweenType.easeInBack: return(LeanTween.easeInBack(start, end, t)); case LeanTweenType.easeOutBack: return(LeanTween.easeOutBack(start, end, t)); case LeanTweenType.easeInOutBack: return(LeanTween.easeInOutBack(start, end, t)); case LeanTweenType.easeInElastic: return(LeanTween.easeInElastic(start, end, t)); case LeanTweenType.easeOutElastic: return(LeanTween.easeOutElastic(start, end, t)); case LeanTweenType.easeInOutElastic: return(LeanTween.easeInOutElastic(start, end, t)); default: throw new ArgumentOutOfRangeException(); } }