public NicbotBodyDrillContext()
      {
         this.state = NicbotBodyDrillStates.idle;
         this.control = 0;
         this.axis = 0;
         this.manualSetPoint = 0;
         this.processedSetPoint = 0;
         this.retractMask = 0;

         this.OnLaser = null;
      }
Exemplo n.º 2
0
    public override void PreCastAbility(Transform source)
    {
        pewPew = source.GetComponent <LaserHandler>();

        pewPew.Initialize(source, minWidth, activeDuration, baseColor, 0.4f, true, false, target);
    }