// Update is called once per frame
    void Update()
    {
        if (player == null)
        {
            player = GameObject.Find("PlayerState").GetComponent <Playerstats> ();
        }
        else
        {
            if (Application.loadedLevelName == "Main")
            {
                if (curLevel != "Main")
                {
                    curLevel = "Main";
                }
                reportLapScore();
            }
            if (Application.loadedLevelName == "Blitz")
            {
                if (curLevel != "Blitz")
                {
                    blitzButton = GameObject.Find("GraphicManager/LapButton").GetComponent <LapButtonBlitz> ();
                    Debug.Log("Found Button");
                    curLevel = "Blitz";
                }
                reportBlitz();
            }

            if (lapCoin == null)
            {
                lapCoin = GameObject.Find("GraphicManager/LapCoins/AchievementText");
            }
        }
    }
 // Use this for initialization
 void Start()
 {
     DontDestroyOnLoad(gameObject);
     player      = GameObject.Find("PlayerState").GetComponent <Playerstats> ();
     blitzButton = GameObject.Find("GraphicManager/LapButton").GetComponent <LapButtonBlitz> ();
     lapCoin     = GameObject.Find("GraphicManager/LapCoins/AchievementText");
 }
Exemplo n.º 3
0
    // Update is called once per frame
    void Update()
    {
        if (player == null) {
                        player = GameObject.Find ("PlayerState").GetComponent<Playerstats> ();
                } else {
            if (Application.loadedLevelName == "Main") {
                if (curLevel != "Main") {
                    curLevel = "Main";
                }
                                reportLapScore ();
                        }
            if (Application.loadedLevelName == "Blitz") {
                if (curLevel != "Blitz") {
                    blitzButton = GameObject.Find ("GraphicManager/LapButton").GetComponent<LapButtonBlitz> ();
                    Debug.Log("Found Button");
                    curLevel = "Blitz";
                }
                                reportBlitz ();
                        }

                        if (lapCoin == null) {
                lapCoin = GameObject.Find ("GraphicManager/LapCoins/AchievementText");
                        }
                }
    }
Exemplo n.º 4
0
 // Use this for initialization
 void Start()
 {
     DontDestroyOnLoad (gameObject);
     player = GameObject.Find("PlayerState").GetComponent<Playerstats> ();
     blitzButton = GameObject.Find ("GraphicManager/LapButton").GetComponent<LapButtonBlitz> ();
     lapCoin = GameObject.Find ("GraphicManager/LapCoins/AchievementText");
 }