// Update is called once per frame void Update() { if (player == null) { player = GameObject.Find("PlayerState").GetComponent <Playerstats> (); } else { if (Application.loadedLevelName == "Main") { if (curLevel != "Main") { curLevel = "Main"; } reportLapScore(); } if (Application.loadedLevelName == "Blitz") { if (curLevel != "Blitz") { blitzButton = GameObject.Find("GraphicManager/LapButton").GetComponent <LapButtonBlitz> (); Debug.Log("Found Button"); curLevel = "Blitz"; } reportBlitz(); } if (lapCoin == null) { lapCoin = GameObject.Find("GraphicManager/LapCoins/AchievementText"); } } }
// Use this for initialization void Start() { DontDestroyOnLoad(gameObject); player = GameObject.Find("PlayerState").GetComponent <Playerstats> (); blitzButton = GameObject.Find("GraphicManager/LapButton").GetComponent <LapButtonBlitz> (); lapCoin = GameObject.Find("GraphicManager/LapCoins/AchievementText"); }
// Update is called once per frame void Update() { if (player == null) { player = GameObject.Find ("PlayerState").GetComponent<Playerstats> (); } else { if (Application.loadedLevelName == "Main") { if (curLevel != "Main") { curLevel = "Main"; } reportLapScore (); } if (Application.loadedLevelName == "Blitz") { if (curLevel != "Blitz") { blitzButton = GameObject.Find ("GraphicManager/LapButton").GetComponent<LapButtonBlitz> (); Debug.Log("Found Button"); curLevel = "Blitz"; } reportBlitz (); } if (lapCoin == null) { lapCoin = GameObject.Find ("GraphicManager/LapCoins/AchievementText"); } } }
// Use this for initialization void Start() { DontDestroyOnLoad (gameObject); player = GameObject.Find("PlayerState").GetComponent<Playerstats> (); blitzButton = GameObject.Find ("GraphicManager/LapButton").GetComponent<LapButtonBlitz> (); lapCoin = GameObject.Find ("GraphicManager/LapCoins/AchievementText"); }