Exemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        parrent = GameObject.Find("Canvas");
        gameObject.transform.SetParent(parrent.transform, false);

        button_negLabel.text = LanguageSystem.GET_SET_TEAM_NAMES_MENU_BUTTON_LABEL_CLOSE();
        button_posLabel.text = LanguageSystem.GET_SET_TEAM_NAMES_MENU_BUTTON_LABEL_SET_TEAM();
        titleLabel.text      = LanguageSystem.GET_SET_TEAM_NAMES_MENU_TITLE();
    }