public static unsafe LandData *GetLandDataPointer(LandId landId) { return(Map.tileData.GetLandDataPointer(landId)); }
public static unsafe string GetLandName(LandId landId) { return(GetLandDataPointer(landId)->Name); }
public override string ToString() { return(LandId.ToString()); // Für bessere Coded UI Test Erkennung }