Exemplo n.º 1
0
 public void SaveAssets(AssetsMain main, LandAttribute attr)
 {
     main.InputTime    = DateTime.Now;
     main.ExtDataTable = "ASSETS_LAND";
     _assetsMainRep.Save(main);
     attr.AssetsNum = main.AssetsNum;
     _landRep.Save(attr);
 }
Exemplo n.º 2
0
        public int UpdateAssetsEx(AssetsMain main, LandAttribute attr)
        {
            main.InputTime    = DateTime.Now;
            main.ExtDataTable = "ASSETS_LAND";
            _assetsMainRep.Save(main);
            attr.AssetsNum = main.AssetsNum;
            _landRep.Update(attr);

            var result = _assetsMainRep.FirstOrDefault(x => x.AssetsNum == main.AssetsNum);

            return(result.EntityId);
        }
Exemplo n.º 3
0
    public static Sprite getLandAttributeImage(LandAttribute aAttribute)
    {
        switch (aAttribute)
        {
        case LandAttribute.none: return(null);

        case LandAttribute.north: return(Resources.Load <Sprite>("image/attribute/north"));

        case LandAttribute.east: return(Resources.Load <Sprite>("image/attribute/east"));

        case LandAttribute.south: return(Resources.Load <Sprite>("image/attribute/south"));

        case LandAttribute.west: return(Resources.Load <Sprite>("image/attribute/west"));

        case LandAttribute.center: return(Resources.Load <Sprite>("image/attribute/center"));

        case LandAttribute.woods: return(Resources.Load <Sprite>("image/attribute/woods"));

        case LandAttribute.waterside: return(Resources.Load <Sprite>("image/attribute/waterside"));
        }
        return(null);
    }
Exemplo n.º 4
0
 public void AddAssetsLand(LandAttribute item)
 {
     _assetsLandRep.Add(item);
 }