// Individual achievement private static bool isGamePerfected() { for (int i = 0; i < SaveGame.numStarsPossiblePerWeek.Count; i++) { if (SaveGame.numStarsAcquiredPerWeek[i] != SaveGame.numStarsPossiblePerWeek[i]) { return(false); } } KongregateAPI.ReportGamePerfected(); GameObject.FindObjectOfType <GameManager>().gameService.ReportGamePerfected(); return(true); }