public override void DoEnd() { var plot = Goal.Plot; var newName = KingdomHelper.GenerateName(plot.Leader.ToHero()); plot.Leader.ToKingdom().ChangeKingdomName(newName, plot.Leader.ToClan().InformalName); InformationManager.AddNotice(new PeaceMapNotification(plot.Leader.ToKingdom(), plot.Target.ToKingdom(), new TextObject($"Civil War ended in {plot.Target.ToKingdom().Name}"))); }