public override void DoEnd()
        {
            var plot = Goal.Plot;

            var newName = KingdomHelper.GenerateName(plot.Leader.ToHero());

            plot.Leader.ToKingdom().ChangeKingdomName(newName, plot.Leader.ToClan().InformalName);

            InformationManager.AddNotice(new PeaceMapNotification(plot.Leader.ToKingdom(), plot.Target.ToKingdom(), new TextObject($"Civil War ended in {plot.Target.ToKingdom().Name}")));
        }