Exemplo n.º 1
0
 public override void KillSteal()
 {
     foreach (var enemy in EntityManager.Heroes.Enemies.Where(e => e.IsKillable()))
     {
         if (Q.IsReady() && Q.WillKill(enemy) && enemy.IsKillable(Q.Range) && KillStealMenu.CheckBoxValue(SpellSlot.Q))
         {
             Q.Cast(enemy);
         }
         if (R.IsReady() && enemy.CountEnemiesInRange(1000) >= enemy.CountAlliesInRange(1000) && enemy.Distance(user) >= Q.Range + 1000 && KillStealMenu.CheckBoxValue(SpellSlot.R))
         {
             if (KillStealMenu.CheckBoxValue("RSwitch") && Rdamage(enemy) > 0 ? Rdamage(enemy) >= enemy.TotalShieldHealth() : R.WillKill(enemy, KillStealMenu.SliderValue("Rdmg"), Rdamage(enemy)))
             {
                 if (KillStealMenu.CheckBoxValue("RSwitch") && Rdamage(enemy) > 0)
                 {
                     Player.CastSpell(SpellSlot.R, enemy.PredictPosition());
                 }
                 else
                 {
                     R.SetSkillshot().CastAOE(1, R.Range);
                 }
             }
         }
         if (KillStealMenu.CheckBoxValue(SpellSlot.E))
         {
             foreach (var a in BarrelsList)
             {
                 if (BarrelKill(enemy))
                 {
                     if (KillableBarrel(a) != null)
                     {
                         if (KillableBarrel(a)?.Distance(enemy) <= E.SetSkillshot().Width)
                         {
                             Q.Cast(KillableBarrel(a));
                         }
                         if (BarrelsList.Any(b => b.Barrel.Distance(KillableBarrel(a)) <= ConnectionRange && enemy.Distance(b.Barrel) <= E.SetSkillshot().Width))
                         {
                             Q.Cast(KillableBarrel(a));
                         }
                     }
                 }
             }
         }
     }
 }
Exemplo n.º 2
0
 public override void KillSteal()
 {
     foreach (var enemy in EntityManager.Heroes.Enemies.Where(e => e.IsKillable()))
     {
         if (Q.IsReady() && Q.WillKill(enemy) && enemy.IsKillable(Q.Range) && KillStealMenu.CheckBoxValue(SpellSlot.Q))
         {
             Q.Cast(enemy);
         }
         if (R.IsReady() && enemy.Distance(user) >= Q.Range + 1000 && KillStealMenu.CheckBoxValue(SpellSlot.R) && R.WillKill(enemy, KillStealMenu.SliderValue("Rdmg"), Rdamage(enemy)))
         {
             Player.CastSpell(R.Slot, R.GetPrediction(enemy).CastPosition);
         }
         if (KillStealMenu.CheckBoxValue(SpellSlot.E))
         {
             foreach (var a in BarrelsList)
             {
                 if (BarrelKill(enemy))
                 {
                     if (KillableBarrel(a) != null)
                     {
                         if (KillableBarrel(a)?.Distance(enemy) <= E.Width)
                         {
                             Q.Cast(KillableBarrel(a));
                         }
                         if (BarrelsList.Any(b => b.Barrel.Distance(KillableBarrel(a)) <= ConnectionRange && enemy.Distance(b.Barrel) <= E.Width))
                         {
                             Q.Cast(KillableBarrel(a));
                         }
                     }
                 }
             }
         }
     }
 }