public static void InputWords(string message) { BotHelper.Wait(60); foreach (var character in message) { Keys key = KeyboardMapper.GetKey(character); Keyboard.KeyPress(key, 50); BotHelper.Wait(100); } BotHelper.Wait(60); }
public void inputWords(string message) { wait(100); foreach (var character in message) { Keys key = KeyboardMapper.GetKey(character); Keyboard.KeyPress(key, 150); wait(100); } wait(100); }
public void talk(string message) { Keyboard.KeyPress(Keys.Enter, 150); WinApi.wait(100); foreach (var character in message) { Keys key = KeyboardMapper.GetKey(character); Keyboard.KeyPress(key, 150); WinApi.wait(100); } WinApi.wait(100); Keyboard.KeyPress(Keys.Enter, 150); }
public void talkInChampSelect(string message) { InputHelper.LeftClick(390, 940, 200); BotHelper.Wait(100); foreach (var character in message) { Keys key = KeyboardMapper.GetKey(character); Keyboard.KeyPress(key, 150); BotHelper.Wait(100); } BotHelper.InputIdle(); Keyboard.KeyPress(Keys.Enter, 150); BotHelper.InputIdle(); }
public void talkInGame(string message) { Keyboard.KeyPress(Keys.Enter, 150); BotHelper.Wait(100); foreach (var character in message) { Keys key = KeyboardMapper.GetKey(character); Keyboard.KeyPress(key, 150); BotHelper.Wait(100); } BotHelper.InputIdle(); Keyboard.KeyPress(Keys.Enter, 150); BotHelper.InputIdle(); }