Exemplo n.º 1
0
        public void SaveAndLoadTest()
        {
            const string keyboardName1 = "Keyboard1";
            const string keyboardName2 = "Keyboard2";
            const string keyImage1     = "KeyImage1";
            const string keyImage2     = "KeyImage2";
            const string keyImage3     = "KeyImage4";
            const string keyImage4     = "KeyImage1";
            const string keyText1      = "KeyText1";
            const string keyText2      = "KeyText2";
            const string keyText3      = "KeyText4";
            const string keyText4      = "KeyText1";

            Keyboard keyboard1 = new Keyboard(keyboardName1);

            keyboard1.AddKey(new Key(keyImage1, keyText1, new NextKeyboardCommand(keyboardName2)));
            keyboard1.AddKey(new Key(keyImage2, keyText2, null));
            KeyboardFile.Instance.AddKeyboard(keyboard1);

            Keyboard keyboard2 = new Keyboard(keyboardName1);

            keyboard1.AddKey(new Key(keyImage3, keyText3, new NextKeyboardCommand(keyboardName1)));
            keyboard1.AddKey(new Key(keyImage4, keyText4, null));
            KeyboardFile.Instance.AddKeyboard(keyboard2);

            string data;

            using (MemoryStream stream = new MemoryStream())
            {
                KeyboardFile.Instance.SaveToStream(stream);
                byte[] json = stream.ToArray();
                stream.Close();
                data = Encoding.UTF8.GetString(json, 0, json.Length);
            }

            KeyboardFile.Instance.Reset();

            using (MemoryStream stream = new MemoryStream(Encoding.UTF8.GetBytes(data)))
            {
                KeyboardFile.Instance.LoadFromStream(stream);
                stream.Close();
            }

            Keyboard loadedKeyboard1 = KeyboardFile.Instance.GetKeyboardByName(keyboardName1);

            Assert.Equal(loadedKeyboard1, keyboard1);
        }
Exemplo n.º 2
0
    void OnEnable()
    {
        SetText();

        keyboard.AddKey(this);

        button.ButtonActivated  += OnButtonActivated;
        button.ButtonHovered    += OnButtonHoverGained;
        button.ButtonHoverEnded += OnButtonHoverLost;
    }
Exemplo n.º 3
0
        /// <summary>
        /// Create a new key
        /// </summary>
        /// <param name="keyName">
        /// Uuid of the key
        /// </param>
        /// <param name="eventState">
        /// The event on which the key reacts
        /// </param>
        /// <param name="keyTag">
        /// The key code
        /// </param>
        /// <param name="keyEnabled">
        /// Is the key enabled
        /// </param>
        /// <param name="exeLoc">
        /// The task of the key (open file/press key)
        /// </param>
        /// <returns>
        /// Return the generated class
        /// </returns>
        public Key CreateKey(string keyName, int eventState, string keyTag, bool keyEnabled, string exeLoc)
        {
            KEYLIST_PANEL.BackgroundImage = null;

            Key obj = new Key(keyName, eventState, keyTag, keyEnabled, exeLoc);

            _keyboard.AddKey(obj);

            return(obj);
        }