Exemplo n.º 1
0
        /// <summary>
        /// Activate the keyboard of Symbol. Only activated keyboard will be shown.
        /// </summary>
        private void ActivateKeyboard(Type_SYM kb)
        {
            #if UNITY_EDITOR
            Debug.Log(LOG_TAG + ", ActivateKeyboard() " + kb);
            #endif

            KMInstance.ActivateKeyboard <Type_SYM> (KeyboardLanguage.Symbol, kb, true);
            curKeyboard = kb;
        }