/// <summary> /// 指定した種類のサーバ情報を得る /// </summary> /// <param name="kind">取得したいサーバの種類</param> /// <returns>サーバ情報</returns> public static ServerInfo Select(KIND kind) { return(list.Find(delegate(ServerInfo info) { return info.kind == kind; })); }
/// <summary> /// コンストラクタ /// </summary> public RevPos() { fStart = new Position(0, 0); fEnd = new Position(0, 0); fRange = null; fKind = KIND.TEXT;//デフォルト }
public CardModel(bool isDish, int cardID, int cost, bool isRare) { CardEntity cardEntity = null; if (isDish) { cardEntity = Resources.Load <CardEntity>("CardEntityList/Dishes/Card" + cardID); } else { cardEntity = Resources.Load <CardEntity>("CardEntityList/Ingredients/Card" + cardID); this.cost = cost; this.isRare = isRare; partnerID = cardEntity.partnerID; specialMixID = cardEntity.specialMixID; } this.cardID = cardID; name = cardEntity.name; cal = cardEntity.cal; this.kind = cardEntity.kind; icon = cardEntity.icon; isSelected = false; }
private ServerInfo(KIND _kind, EncSession.DWC_ENC_SERVER _server, string _key, string _baseUrl, NetworkCredential _credential, string _name) { kind = _kind; server = _server; key = _key; baseUrl = _baseUrl; credential = _credential; name = _name; }
public void ShowTitle() { //カード決定 int num = Random.Range(0, 3); KIND[] kind = new KIND[2]; switch (num) { case 0: kind[0] = KIND.RED; kind[1] = KIND.YELLOW; break; case 1: kind[0] = KIND.YELLOW; kind[1] = KIND.GREEN; break; case 2: kind[0] = KIND.GREEN; kind[1] = KIND.RED; break; } for (int i = 0; i < 2; i++) { int cardID = -1; if (kind[i] == KIND.RED) { cardID = Random.Range(0, 3); } else if (kind[i] == KIND.YELLOW) { cardID = Random.Range(3, 6); } else { cardID = Random.Range(6, 9); } card[i].GetComponent <CardController>().TitleCardInit(cardID); card[i].GetComponent <Image>().sprite = card[i].GetComponent <CardController>().model.icon; } int dishID = cardGenerator.SpecialMix(card[0].GetComponent <CardController>(), card[1].GetComponent <CardController>()); dish.GetComponent <Image>().sprite = CardData.instance.dishCardEntity[dishID].icon; time = hopDuration; _color = startText.color; }
/// <summary> /// コンストラクタ /// </summary> /// <param name="start">変更箇所の開始位置</param> /// <param name="end">変更箇所の終了位置</param> /// <param name="rng">レンジ・インスタンス</param> /// <param name="kind">変更の種類</param> public RevPos(Position start, Position end, Word.Range rng, KIND kind) { if (start >= end) { throw new ArgumentOutOfRangeException( this.GetType().FullName + "." + MethodBase.GetCurrentMethod().Name); } fStart = start; fEnd = end; fRange = rng; fKind = kind; }
private string GetPattern(List <string> list, KIND kIND) { string text; pattern = ClearPattern(); if (list.Count > 0) { text = string.Join("|", list); if (kIND.Equals(KIND.Unserching)) { pattern = string.Format("^(?!.*({0})).*$", text); } else if (kIND.Equals(KIND.Searching)) { pattern = string.Format("^(?=.*({0})).*$", text); } } return(pattern); }
void Start() { assetsManager = FindObjectOfType <AssetsManager>(); animator = GetComponent <Animator>(); hideTime = hideBaseTime; animator.speed = animSpeed; // もぐらの種類設定 if (gameObject.CompareTag(GameUtil.Const.TAG_NAME_MOLE)) { kind = KIND.MOLE; } else if (gameObject.CompareTag(GameUtil.Const.TAG_NAME_MOLEGOLD)) { kind = KIND.MOLEGOLD; } else if (gameObject.CompareTag(GameUtil.Const.TAG_NAME_MAJIRO)) { kind = KIND.MAJIRO; } // カメラの方向にむかせる if (transform.rotation.eulerAngles.x >= 45) { // オブジェクトの角度が45度以上(垂直):Z軸をオブジェクトの位置にしてLOOKさせる Vector3 lookTransform = new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y, transform.position.z); transform.LookAt(lookTransform, transform.up); } else { // オブジェクトの角度が0度(水平):Y軸をオブジェクトの位置にしてLOOKさせる Vector3 lookTransform = new Vector3(Camera.main.transform.position.x, transform.position.y, Camera.main.transform.position.z); transform.LookAt(lookTransform, transform.up); } // 生成時の向きを取得 initRotate = transform.rotation; }
private Sprite GetKindSprite(KIND kind) { switch (kind) { case KIND.NONE: return(NoneSprite); case KIND.SPRING: return(SpringSprite); case KIND.SUMMER: return(SummerSprite); case KIND.FALL: return(FallSprite); case KIND.WINTER: return(WinterSprite); default: return(NoneSprite); } }
Block(KIND kind, int regenerateFrame) { this.kind = kind; this.regenerateFrame = regenerateFrame; }
private Sprite getCardImage(KIND kind, int number) { string pathString = ""; switch (kind) { case KIND.Spade: pathString = "s"; break; case KIND.Heart: pathString = "h"; break; case KIND.Club: pathString = "c"; break; case KIND.Diamond: pathString = "d"; break; } pathString += string.Format ("{0:00}", number); return Resources.Load<Sprite> ("Sprites/" + pathString); }
private void setButtonColor(KIND kind) { switch (kind) { case KIND.Home: _homeButtonObj.GetComponent<Image> ().color = new Color32 (168, 212, 221, 255); break; case KIND.Game: _gameButtonObj.GetComponent<Image> ().color = new Color32 (168, 212, 221, 255); break; case KIND.Friend: _friendButtonObj.GetComponent<Image> ().color = new Color32 (168, 212, 221, 255); break; case KIND.Setting: _settingButtonObj.GetComponent<Image> ().color = new Color32 (168, 212, 221, 255); break; } }
private static RevPos create(Position start, Position end, Word.Range rng, KIND kind) { switch (kind) { case KIND.FIGURE: return new RevPosOfFigure(start, end, rng); case KIND.TABLE: return new RevPosOfTable(start, end, rng); case KIND.TEXT: return new RevPosOfText(start, end, rng); default: return null; } }
public KindSearchView(KIND kind) { this.KINDID = kind.KINDID; this.KINDNAME = kind.KINDNAME; }