Exemplo n.º 1
0
        public KFCopyTeamJoinRsp JoinTeam(KFCopyTeamJoinReq req)
        {
            KFCopyTeamJoinRsp rsp = new KFCopyTeamJoinRsp();

            try
            {
                lock (this.Mutex)
                {
                    this.ForceLeaveRoom(req.Member.RoleID);
                    CopyTeamData td = null;
                    if (!this.CopyTeamDict.TryGetValue(req.TeamId, out td))
                    {
                        rsp.ErrorCode = CopyTeamErrorCodes.TeamIsDestoryed;
                        return(rsp);
                    }
                    if (td.StartTime > 0L)
                    {
                        rsp.ErrorCode = CopyTeamErrorCodes.TeamAlreadyStart;
                        return(rsp);
                    }
                    if (td.MemberCount >= ConstData.CopyRoleMax(req.CopyId))
                    {
                        rsp.ErrorCode = CopyTeamErrorCodes.TeamIsFull;
                        return(rsp);
                    }
                    req.Member.IsReady = false;
                    td.TeamRoles.Add(req.Member);
                    td.MemberCount = td.TeamRoles.Count;
                    if (!req.Member.IsReady)
                    {
                        req.Member.NoReadyTicks = TimeUtil.NOW();
                    }
                    this.RoleId2JoinedTeam[req.Member.RoleID] = td.TeamID;
                    CopyTeamJoinData data = new CopyTeamJoinData();
                    data.Member = req.Member;
                    data.TeamId = req.TeamId;
                    this.AddAsyncEvent(new AsyncDataItem
                    {
                        EventType = KuaFuEventTypes.KFCopyTeamJoin,
                        Args      = new object[]
                        {
                            req.Member.ServerId,
                            data
                        }
                    });
                    rsp.ErrorCode = CopyTeamErrorCodes.Success;
                    rsp.Data      = data;
                }
            }
            catch (Exception ex)
            {
                LogManager.WriteLog(LogTypes.Error, string.Format("加入跨服副本队伍异常, serverid={0}, role={1}, teamid={2}", req.Member.ServerId, req.Member.RoleID, req.TeamId), ex, true);
                rsp.ErrorCode = CopyTeamErrorCodes.CenterServerFailed;
            }
            return(rsp);
        }
Exemplo n.º 2
0
        public KFCopyTeamJoinRsp JoinTeam(KFCopyTeamJoinReq req)
        {
            IKuaFuCopyService service = GetKuaFuService(true);

            if (service == null)
            {
                return(null);
            }

            return(service.JoinTeam(req));
        }
Exemplo n.º 3
0
        public KFCopyTeamJoinRsp JoinTeam(KFCopyTeamJoinReq req)
        {
            IKuaFuCopyService service = this.GetKuaFuService(true);
            KFCopyTeamJoinRsp result;

            if (service == null)
            {
                result = null;
            }
            else
            {
                result = service.JoinTeam(req);
            }
            return(result);
        }
Exemplo n.º 4
0
 public KFCopyTeamJoinRsp JoinTeam(KFCopyTeamJoinReq req)
 {
     return(this.teamMgr.JoinTeam(req));
 }
Exemplo n.º 5
0
        /// <summary>
        /// 加入房间
        /// </summary>
        public KFCopyTeamJoinRsp JoinTeam(KFCopyTeamJoinReq req)
        {
            KFCopyTeamJoinRsp rsp = new KFCopyTeamJoinRsp();

            try
            {
                lock (Mutex)
                {
                    // 这里有个很微妙的情况,因为加入队伍时,首先GameServer要检查
                    // 但是如果GameServer重启了,那么必然能通过检查,但是其实在中心上已经为该角色加入了一个队伍,必须强制踢掉
                    ForceLeaveRoom(req.Member.RoleID);

                    CopyTeamData td = null;
                    if (!CopyTeamDict.TryGetValue(req.TeamId, out td))
                    {
                        // 房间不存在!!! GameServer要检查这个错误码,可能出现的情况是 跨服中心重启了,那么GameServer要把这个房间清掉
                        rsp.ErrorCode = CopyTeamErrorCodes.TeamIsDestoryed;
                        return(rsp);
                    }

                    if (td.StartTime > 0)
                    {
                        // 房间已经开始了
                        rsp.ErrorCode = CopyTeamErrorCodes.TeamAlreadyStart;
                        return(rsp);
                    }

                    // 擦,写死了5个人
                    if (td.MemberCount >= ConstData.CopyRoleMax(req.CopyId))
                    {
                        rsp.ErrorCode = CopyTeamErrorCodes.TeamIsFull;
                        return(rsp);
                    }

                    req.Member.IsReady = false;
                    td.TeamRoles.Add(req.Member);
                    td.MemberCount = td.TeamRoles.Count;

                    RoleId2JoinedTeam[req.Member.RoleID] = td.TeamID;

                    // 异步广播加入队伍的事件
                    CopyTeamJoinData data = new CopyTeamJoinData();
                    data.Member = req.Member;
                    data.TeamId = req.TeamId;
                    AsyncDataItem evItem = new AsyncDataItem();
                    evItem.EventType = KuaFuEventTypes.KFCopyTeamJoin;
                    evItem.Args      = new object[2] {
                        req.Member.ServerId, data
                    };
                    AddAsyncEvent(evItem);

                    rsp.ErrorCode = CopyTeamErrorCodes.Success;
                    rsp.Data      = data;
                }
            }
            catch (Exception ex)
            {
                LogManager.WriteLog(LogTypes.Error, string.Format("加入跨服副本队伍异常, serverid={0}, role={1}, teamid={2}", req.Member.ServerId, req.Member.RoleID, req.TeamId), ex);
                rsp.ErrorCode = CopyTeamErrorCodes.CenterServerFailed;
            }

            return(rsp);
        }