void FinishSendDivisionRPC(int InDivState) { bGettingDivision = false; try { using (Stream stream = Global.GenerateStreamFromString(AllDataBuilderString)) Global.AllData = TournamentData.Load(stream); } catch (Exception e) { Debug.Log("Exception in FinishSendDivisionRPC: " + e.Message); } Global.DivDataState = InDivState; LastSyncedDivState = InDivState; JudgerBase Judger = Global.GetActiveJudger(); if (Judger) { SendJudgeNameId(Judger.JudgeGuid, Judger.GetJudgeNameId()); } //Debug.Log(" finished: "); }
public void UpdateUdpListener() { if (Client != null) { if (bGotMessage) { bGotMessage = false; Client.BeginReceive(ReceiveCallback, StateData); } if (!bIsServer && ServerIp.Length == 0) { PingServerTimer -= Time.deltaTime; if (PingServerTimer < 0) { PingServerTimer = 3f; string PingString = "PingServer" + ClientPort; IPEndPoint Group = new IPEndPoint(IPAddress.Broadcast, ServerPort); byte[] Bytes = Encoding.ASCII.GetBytes(PingString); BroadcastSocket.SendTo(Bytes, Group); } } if (!IsConnectedToServer && ServerIp.Length > 0) { if (Network.Connect(ServerIp, 8765) == NetworkConnectionError.NoError) { IsConnectedToServer = true; bSentConnectedMessage = false; Debug.Log("Connected to: " + ServerIp); } } if (!bSentConnectedMessage && Network.isClient) { bSentConnectedMessage = true; JudgerBase JudgeBase = Global.GetActiveJudger(); if (JudgeBase) { JudgeBase.JudgeGuid = Network.player.guid; //Debug.Log(" send connect message: " + bClientInited); if (bClientInited) { SendJudgeReconnected(Network.player.guid, (int)Global.GetActiveJudgerType(), JudgeBase.JudgeCategoryIndex, JudgeBase.GetJudgeNameId(), JudgeBase.bClientReadyToBeLocked, JudgeBase.bLockedForJudging, JudgeBase.bIsJudging, JudgeBase.bIsEditing); } else { SendJudgeConnected(Network.player.guid, (int)Global.GetActiveJudgerType()); } } } if (Networking.bNeedSendCachedResults && bSentConnectedMessage) { JudgerBase JudgeBase = Global.GetActiveJudger(); if (JudgeBase) { JudgeBase.SendCachedResultsToHeadJudger(); } } } }