public void LoadData() { save = JsonFormatterHelper.Load <SaveGame>(Application.persistentDataPath, "data.json", true); }
public void SaveData(Save pepe) { JsonFormatterHelper.Save(pepe.save, Application.persistentDataPath, "data.json", true); }
public void LoadData() { save = JsonFormatterHelper.Load <SaveGame>(Application.persistentDataPath, "data.json", true); }
public void SaveData(Save pepe) { JsonFormatterHelper.Save(pepe.save, Application.persistentDataPath, "data.json", true); }