Exemplo n.º 1
0
        private void buttonScan_Click(object sender, EventArgs e)
        {
            joyconManager.Scan();

            UpdateDebugType();
            UpdateInfo();
        }
Exemplo n.º 2
0
 private void buttonScan_Click(object sender, EventArgs e)
 {
     joyconManager.Scan();
     UpdateDebugType();
     label1.Text         = "搜尋裝置成功";
     buttonStart.Enabled = true;
 }
Exemplo n.º 3
0
        private void buttonScan_Click(object sender, EventArgs e)
        {
            if (!scanned)
            {
                manager.Scan();
                UpdateDebug();
                InfoRefresh();
                manager.Start();

                timerUpdate.Enabled = true;
                scanned             = true;
            }
        }
Exemplo n.º 4
0
        /*
         * Controller Button Packet / Slot 0:
         *
         * YawByte[0] -> L_Trigger (0-255)
         * YawByte[1] -> R_Trigger (0-255)
         * YawByte[2] -> L_System (0;1)
         * YawByte[3] -> R_System (0;1)
         * PitchByte[0] -> L_Menu (0;1)
         * PitchByte[1] -> R_Menu (0;1)
         * PitchByte[2] -> L_Grip (0;1)
         * PitchByte[3] -> R_Grip (0;1)
         * RollByte[0] -> L_TouchPadPress (0:1)
         * RollByte[1] -> R_TouchPadPress (0:1)
         * RollByte[2] -> [not used]
         * RollByte[3] -> [not used]
         * XByte[0] -> L_TouchPadAxisX (0-255)
         * XByte[1] -> R_TouchPadAxisX (0-255)
         * XByte[2] -> L_TouchPadAxisY (0-255)
         * XByte[3] -> R_TouchPadAxisY (0-255)
         * Y -> [not used]
         * Z -> [not used]
         */


        static void Main(string[] args)
        {
            Console.WriteLine("Beginning Setup");

            SetFreePIEDllPath();

            packets           = new Data[4];
            DriftYawOffset    = new double[2];
            JoyconPosition    = new Vector3[2];
            JoyconPosition[0] = new Vector3(0, 0, 0);
            JoyconPosition[1] = new Vector3(0, 0, 0);
            HomePosition      = new Vector3[2];
            HomePosition[0]   = new Vector3(0, 0, 0);
            HomePosition[1]   = new Vector3(0, 0, 0);

            joyconManager.Scan();

            Thread.Sleep(1000);

            if (joyconManager.j.Count < 2)
            {
                Console.WriteLine("0 or 1 JoyCon found" + Environment.NewLine + "Joycons disabled (yet)");
            }
            else
            {
                Console.WriteLine("Found " + joyconManager.j.Count + " JoyCons");
                joyconManager.Start();
                Console.WriteLine(Environment.NewLine + Environment.NewLine);
                Console.WriteLine("Calibrating Sensors -> leave Joycons on a flat surface until calibration is finished");
                Console.WriteLine("To Start the calibration press ENTER/RETURN");
                Console.WriteLine("Awaiting calibration...");
                if (joyconManager.j[0].isLeft)
                {
                    L = 0;
                    R = 1;
                }
                else
                {
                    L = 1;
                    R = 0;
                }
                if (!skipCalib)
                {
                    calibFinished    = new bool[2];
                    calibFinished[0] = false;
                    calibFinished[1] = false;
                    Console.ReadLine();
                    Console.WriteLine("Beginning calibration. This will take " + (DriftSamples * DriftSampleDelay / 1000) + " seconds");
                    calibration(L);
                    calibration(R);
                    Thread.Sleep(DriftSamples * DriftSampleDelay + 500);
                    resetOrientation(L);
                    resetOrientation(R);
                    Console.WriteLine("Calibration complete");
                }
                else
                {
                    Console.WriteLine("!!!!! CALIBRATION SKIPPED !!!!!");
                    calibFinished    = new bool[2];
                    calibFinished[0] = true;
                    calibFinished[1] = true;
                }
            }



            Task.Run(async() =>
            {
                using (var udp = new UdpClient(port))
                {
                    string[] data;
                    while (true)
                    {
                        //This UdpClient receives Data from the Raspberry Pi
                        var rec    = await udp.ReceiveAsync();
                        string sup = Encoding.ASCII.GetString(rec.Buffer);
                        data       = Regex.Split(sup, "aaaa");//Any non numeric seperator

                        //At the moment im only transfering 3 numbers (double)
                        X1 = Convert.ToDouble(data[0]) * x1m;
                        Y1 = Convert.ToDouble(data[1]) * y1m;
                        Z1 = (Convert.ToDouble(data[2]) * z1m) - z1o;
                    }
                }
            });

            DateTime tick = DateTime.Now;

            while (true)
            {
                if (joyconManager.j[L].GetButtonDown(Joycon.Button.CAPTURE))
                {
                    resetOrientation(L);
                }
                if (joyconManager.j[R].GetButtonDown(Joycon.Button.HOME))
                {
                    resetOrientation(R);
                }
                packets[0] = new Data
                {
                    Yaw   = ((joyconManager.j[R].GetButton(Joycon.Button.PLUS) ? 1:0) << 24) + ((joyconManager.j[L].GetButton(Joycon.Button.MINUS) ? 1 : 0) << 16) + ((joyconManager.j[R].GetButton(Joycon.Button.SHOULDER_2) ? 255 : 0) << 8) + (joyconManager.j[L].GetButton(Joycon.Button.SHOULDER_2) ? 255 : 0),
                    Pitch = ((joyconManager.j[R].GetButton(Joycon.Button.SL) ? 1 : 0) << 24) + ((joyconManager.j[L].GetButton(Joycon.Button.SR) ? 1 : 0) << 16) + ((joyconManager.j[R].GetButton(Joycon.Button.DPAD_LEFT) ? 1 : 0) << 8) + (joyconManager.j[L].GetButton(Joycon.Button.DPAD_LEFT) ? 1 : 0),
                    Roll  = ((joyconManager.j[R].GetButton(Joycon.Button.STICK) ? 1 : 0) << 8) + (joyconManager.j[L].GetButton(Joycon.Button.STICK) ? 1 : 0),
                    X     = ((int)((joyconManager.j[R].GetStick()[1] + 0.03f) * 0.5f * 255 + 0.5f * 255) << 24) + ((int)(joyconManager.j[L].GetStick()[1] * 0.5f * 255 + 0.5f * 255) << 16) + ((int)((joyconManager.j[R].GetStick()[1] + 0.03f) * 0.5f * 255 + 0.5f * 255) << 8) + (int)(joyconManager.j[L].GetStick()[0] * 0.5f * 255 + 0.5f * 255)
                };
                packets[1] = new Data
                {
                    X = (float)X1,
                    Y = (float)Y1,
                    Z = (float)Z1
                };
                YAW2   = (getYaw(L) - (DateTime.Now.Subtract(tick).TotalSeconds *DriftYawL) - DriftYawOffset[L]);
                PITCH2 = (getPitch(L) - (DateTime.Now.Subtract(tick).TotalSeconds *DriftPitchL));
                ROLL2  = (getRoll(L) - (DateTime.Now.Subtract(tick).TotalSeconds *DriftRollL));
                calculatePosition(L);
                X2         = JoyconPosition[L].X;
                Y2         = JoyconPosition[L].Y;
                Z2         = JoyconPosition[L].Z;
                packets[2] = new Data
                {
                    X     = (float)X2,
                    Y     = (float)Y2,
                    Z     = (float)Z2,
                    Yaw   = (float)YAW2,
                    Pitch = (float)PITCH2,
                    Roll  = (float)ROLL2
                };
                YAW3   = (getYaw(R) - (DateTime.Now.Subtract(tick).TotalSeconds *DriftYawR) - DriftYawOffset[R]);
                PITCH3 = (getPitch(R) - (DateTime.Now.Subtract(tick).TotalSeconds *DriftPitchR));
                ROLL3  = (getRoll(R) - (DateTime.Now.Subtract(tick).TotalSeconds *DriftRollR));
                calculatePosition(R);
                X3         = JoyconPosition[R].X;
                Y3         = JoyconPosition[R].Y;
                Z3         = JoyconPosition[R].Z;
                packets[3] = new Data
                {
                    X     = (float)X3,
                    Y     = (float)Y3,
                    Z     = (float)Z3,
                    Yaw   = (float)YAW3,
                    Pitch = (float)PITCH3,
                    Roll  = (float)ROLL3
                };

                var result = freepie_io_6dof_write(0, 4, packets);
                if (result != 0)
                {
                    throw new Exception("Could not write to IO slots. Try reinstalling FreePie and reboot your PC");
                }
                var res = freepie_io_6dof_read(1, 1, out headset);
            }
        }