public override bool ProcessUpdate(JediumBehaviourMessage message) { if (Initialized) { if (message == null) { return(false); } if (!(message is JediumTakeMessage)) { return(false); } Debug.Log("Take from server returned:"); JediumTakeMessage inputMessage = (JediumTakeMessage)message; Debug.Log("Local ID: " + inputMessage.LocalId); TakingExecuting(inputMessage.ClientId, inputMessage.IsTaken); return(true); } else { return(false); } }
public override bool ProcessUpdate(JediumBehaviourMessage message) { if (!Initialized) { return(false); } if (message == null) { return(false); //no empty } if (message.GetBehaviourType() != GetComponentTypeIndex()) { return(false); } JediumCharacterControllerMessage msg = (JediumCharacterControllerMessage)message; //_charAnimator.SetFloat("V",msg.V); //_charAnimator.SetFloat("H",msg.H); //_charAnimator.SetBool("Jump",msg.Jump); _walkBeh.SetVH(msg.V, msg.H, msg.Jump); _lastV = msg.V; _lastH = msg.H; _lastJump = msg.Jump; //_charAnimator.SetBool("Jump",msg.); return(true); // throw new System.NotImplementedException(); }
public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { if (message.GetType() != typeof(JediumTransformMessage)) { return; } Console.WriteLine("______PROCESSING TRANSFORM MESSAGE"); JediumTransformMessage amsg = (JediumTransformMessage)message; _posX = amsg.X; _posY = amsg.Y; _posZ = amsg.Z; _quatX = amsg.RotX; _quatY = amsg.RotY; _quatZ = amsg.RotZ; _quatW = amsg.RotW; _scaleX = amsg.ScaleX; _scaleY = amsg.ScaleY; _scaleZ = amsg.ScaleZ; //CRASH // if(_parent==null) // Console.WriteLine("_______NULL PARENT"); // if(_parent.Actor==null) // Console.WriteLine("___NULL ACTOR"); _parent.Actor.SendMessageToRegisteredClients(Guid.Empty, message).Wait(); Console.WriteLine("______END PROCESSING TRANSFORM MESSAGE"); }
public void ProcessComponentMessage(Guid clientId, JediumBehaviourMessage message) { foreach (var comp in _behaviours) { comp.Value.ProcessMessage(clientId, message); } }
public void ProcessComponentMessage(Guid clientId, JediumBehaviourMessage message) { if (_behaviours.ContainsKey(message.GetBehaviourType())) { _behaviours[message.GetBehaviourType()].ProcessMessage(clientId, message); } }
//unused public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { // //stub // if (message.GetType() != typeof(JediumTouchMessage)) // return; // // _parent.Actor.SendMessageToRegisteredClients(clientId, message); }
public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { if (message.GetType() != typeof(JediumTakeMessage)) { return; } _parent.Actor.SendMessageToRegisteredClients(Guid.Empty, message); }
public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { //stub if (message.GetType() != typeof(JediumAnimatorMessage)) { return; } _parent.Actor.SendMessageToRegisteredClients(clientId, message); }
void IGameObjectSelfAccessor.SendMessageToRegisteredClients(Guid excludeId, JediumBehaviourMessage message) { foreach (var client in _clients) { if (client.Key != excludeId || excludeId == Guid.Empty) { client.Value.SendBehaviourMessageToClient(message); } } }
//unused public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { // if (message.GetType() != typeof(JediumAnimatorMessage)) // return; // // JediumAnimatorMessage msg = (JediumAnimatorMessage) message; // // if (!msg.IsDirectUpdate) // _parent.Actor.SendMessageToRegisteredClients(clientId, message); // else // _parent.Actor.SendMessageToRegisteredClients(Guid.Empty, message); }
public JediumBehaviourMessage GetLastMessage() { if (_messageQueue.Count > 0) { JediumBehaviourMessage ret = null; if (_messageQueue.TryDequeue(out ret)) { return(ret); } } return(null); }
public void AddSendMessage(JediumBehaviourMessage obj) { if (!_sendQueues.ContainsKey(obj.GetBehaviourType())) { //new queue ConcurrentQueue <JediumBehaviourMessage> c_q = new ConcurrentQueue <JediumBehaviourMessage>(); c_q.Enqueue(obj); _sendQueues.Add(obj.GetBehaviourType(), c_q); } else { _sendQueues[obj.GetBehaviourType()].Enqueue(obj); } }
public override bool ProcessUpdate(JediumBehaviourMessage message) { if (message == null) //empty update { return(false); } if (message.GetBehaviourType() != TYPEBEHAVIOUR.GetTypeIndex(GetComponentType())) { Debug.Log("WRONG MESSAGE TYPE:" + message.GetBehaviourType() + ";" + message.GetType()); return(false); } JediumTestBehaviourMessage tmsg = (JediumTestBehaviourMessage)message; Debug.Log("__GOT TEST MESSAGE:" + tmsg.SomeTestMessage); return(true); }
public override bool ProcessUpdate(JediumBehaviourMessage message) { if (Initialized) { if (message == null) { return(false); //no empty update part } if (!(message is JediumTouchMessage)) { return(false); } JediumTouchMessage tmsg = (JediumTouchMessage)message; _log.Info("________TOUCHED:" + this.name); return(true); } return(false); }
public override bool ProcessUpdate(JediumBehaviourMessage message) { if (Initialized) { if (message == null) { return(false); } if (!(message is JediumUIMessage)) { return(false); } return(true); } else { return(false); } }
//unused public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { // if (message.GetType() != typeof(JediumTransformMessage)) // return; // // // JediumTransformMessage amsg = (JediumTransformMessage) message; // // // _posX = amsg.X; // _posY = amsg.Y; // _posZ = amsg.Z; // _quatX = amsg.RotX; // _quatY = amsg.RotY; // _quatZ = amsg.RotZ; // _quatW = amsg.RotW; // _scaleX = amsg.ScaleX; // _scaleY = amsg.ScaleY; // _scaleZ = amsg.ScaleZ; // // // _parent.Actor.SendMessageToRegisteredClients(_parent.OwnerId, message); //.Wait(); }
public override bool ProcessUpdate(JediumBehaviourMessage message) { if (message == null && DoAnimStateTracking) //empty message update { CheckAllParams(); return(false); } if (!(message is JediumAnimatorMessage)) { return(false); } JediumAnimatorMessage amsg = (JediumAnimatorMessage)message; SafeSetAnimatorParam(amsg); if (DoAnimStateTracking) { CheckAllParams(); } return(true); }
public void SendTick() { //sending packs foreach (var queue in _sendQueues) { if (!queue.Value.IsEmpty) { List <JediumBehaviourMessage> s_msgs = new List <JediumBehaviourMessage>(50); int i = 0; JediumBehaviourMessage cmsg = null; do { if (queue.Value.TryDequeue(out cmsg)) { s_msgs.Add(cmsg); i++; } } while (i < MAX_PACK_SIZE && !queue.Value.IsEmpty); UnityMainThreadDispatcher.Instance().Enqueue(() => { _serverConnection.WithNoReply().SendMessagePack(s_msgs.ToArray()); }); } } }
public override bool ProcessUpdate(JediumBehaviourMessage message) { if (Initialized) { //empty update //TODO - animator //don't process it for animator if (message == null) { if (!AnimatorBased) { InternalSendMessage(); } return(false); } //receive if (!(message is JediumTransformMessage)) { return(false); } JediumTransformMessage tmsg = (JediumTransformMessage)message; InternalProcessMessage(tmsg); return(true); } return(false); }
void HandleTick(TickMessage msg) { //sending packs foreach (var queue in _sendQueues) { if (!queue.Value.IsEmpty) { List <JediumBehaviourMessage> s_msgs = new List <JediumBehaviourMessage>(50); int i = 0; JediumBehaviourMessage cmsg = null; do { if (queue.Value.TryDequeue(out cmsg)) { s_msgs.Add(cmsg); i++; } } while (i < MAX_PACK_SIZE && !queue.Value.IsEmpty); _serverConnection.WithNoReply().SendMessagePack(s_msgs.ToArray()); } } }
public void AddUpdate(JediumBehaviourMessage obj) { _parent.AddSendMessage(obj); }
//todo - maybe handler Task IGameObject.SendBehaviourMessageToServer(Guid clientId, JediumBehaviourMessage message) { _gameObject.ProcessComponentMessage(clientId, message); return(Task.FromResult(true)); }
async Task IGameObject.SendBehaviourMessageToServer(Guid clientId, JediumBehaviourMessage message) { _gameObject.ProcessComponentMessage(clientId, message); }
public abstract bool ProcessUpdate(JediumBehaviourMessage message);
Task IGameObject.SendBehaviourMessageToServer(Guid clientId, JediumBehaviourMessage message) { // _serverGameObject.SendBehaviourMessageToServer(clientId, message).Wait(100); //TODO - cancellation time? // _serverConnection return(Task.FromResult(true)); }
void IGameObjectObserver.SendBehaviourMessageToClient(JediumBehaviourMessage message) { _messageQueue.Enqueue(message); }
public abstract void ProcessMessage(Guid clientId, JediumBehaviourMessage message);
public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { }
//unused public override void ProcessMessage(Guid clientId, JediumBehaviourMessage message) { // if (message.GetBehaviourType() != GetBehaviourIndex()) return; // // _parent.Actor.SendMessageToRegisteredClients(Guid.Empty, message); }